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NPC Generator

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Advanced [show]


Heward Abram, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a black collared shirt and blue pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. He has styled his brown hair well, parting it to the left. He wears large thick round spectacles.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in the west to a Shipwright, Heward learned a great deal about his mother's area of expertise. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Heward took refuge in the large cave and found the beat up bow and armor he uses now. He has drifted from career to career and currently works as a Shipwright.

Motivation: To share knowledge with the world; and he's repulsed by the pc

Ideals: Logical. Flaws: Antagonistic, Forgetful. Bonds: Job, Nature. Occupation: Shipwright

Voice: Stutters

Attributes [hide]

Heward Abram, Male Human Fighter 4
Medium (6'5") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 8 (-1)11 (+0) 11 (+0)10 (+0)
Skills Intimidation +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 100 gp. Embroidered silk and velvet mantle with numerous moonstones (1000 gp). Silver comb with moonstones (700 gp).


Social Check DCs


Bertram Van Es, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He carries with him a set of shortbows, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His black hair is cut short with large spiked bangs in the front. He wears a mask on his face.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is a great chef.

History: The child of eastern immigrants he idolized his mother. As a young adult he joined a group advocating for an improvement in Human conditions. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bertram fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Human compassion.

Ideals: Fighting, Gifted. Flaws: Racist. Bonds: Immigrant. Occupation: Mercenary

Voice: Pronounces difficult words wrong

Attributes [hide]

Bertram Van Es, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)13 (+1) 10 (+0)11 (+0)
Skills History +3, Stealth +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Solomon Coombs, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear blue pants and tee shirts. His attire stands in sharp contrast to his sword, which is beautifully polished and possesses an ornate carving of a clover on it. His white hair is knotted and matted. His brown eyes dart from person to person.

Personality: He can speak with the recently deceased. He works hard and plays hard.

History: He was born in a small desert village. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He has since lost track of the people in his past.

Motivation: He is content; and to end his boredom

Ideals: Gifted. Flaws: Hedonist, Mundane. Bonds: Nature, Family. Occupation: Tanner

Voice: Spits and sputters

Attributes [hide]

Solomon Coombs, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)17 (+3) 7 (-2)12 (+1)
Skills History +5, Investigation +5
Senses Passive Perception 8
Languages Common, Celestial, Gnoll, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 11000 cp. A silver and pearl hairclip (50 gp).


Social Check DCs


Theodoric Altham, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing a perfectly clean shirt and pair of pants. He has styled his chestnut hair well, parting it to the right. He has blue eyes and a green hat with a black feather.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: When he was but 7 years old his parents immigrated from the south. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Layabout, but doesn't like to broadcast it.

Motivation: He would like to get married and retire.

Flaws: Racist. Bonds: Attractive, Has a crush, Immigrant, Job. Occupation: Crown-heir

Voice: Speaks like tongue is numb

Attributes [hide]

Theodoric Altham, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)14 (+2) 12 (+1)14 (+2)
Skills Animal Handling +3, Nature +4
Senses Passive Perception 11
Languages Common, Undercommon, Halfling
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Drogo Clifford, Male Human [Permalink]

Personal [hide]

Description: He dresses in blue turtlenecks beneath a black coat with tan slacks. He is bristling with hidden weapons, mostly rapiers and nunchakus. His auburn hair and beard is wavy and long. His otherwise smooth face is marked with small tiny scars.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He can't help but pocket interesting objects he comes across

History: Gifted from a young age, Drogo studied abroad. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Gifted. Bonds: Criminal record, Enemies. Occupation: Barber

Voice: Middle-eastern accent

Attributes [hide]

Drogo Clifford, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)12 (+1) 10 (+0)11 (+0)
Skills Arcana +3, Nature +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1300 sp.


Social Check DCs

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