Geoffrey Holton, Male Human [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears a weathered and beat up set of banded mail beneath an oversized red coat. His hair is long and brown with streaks of chestnut, and is pulled back with small red clips. His beard is chestnut, braided, and well cared for. His eyes are amber and beady.
Personality: He is business-like. He takes instructions and follows them to the letter. He is obsessed with a lost civilization.
History: He was born a particularly ugly child, much to the horror of his parents. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To reunite with his old friends.
Ideals: Professionalism. Flaws: Ugly. Bonds: Adventurer. Occupation: Spy
Voice: Spits and sputters
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2
Possessions: 300 gp. 1 Breastplate. 1 Darkwood Buckler.
Anthony Hornsby, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'10". He sports tan clothing, slightly heavier than average wear. His hair is blonde and very short. His blue eyes peer out from beneath his feathered tan hat.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He enjoys reading and quiet.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Fisher mother left him crippled. He has achieved small success as a Scribe.
Motivation: Wishes to resurrect an old love; and balancing his hectic life and new scribe responsibilities is difficult
Ideals: Joker, Logical. Flaws: Disease. Bonds: Job, In love. Occupation: Scribe
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 14 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Druidic, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Nicholas Yorke, Male Human [Permalink]
Personal [hide]
Description: Standing 5'5", this man wears a tight fitting white shirt and pants. He is bald on top and has large auburn tufts of hair around his ears. He has brown eyes and a white hat with a grey feather.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He is a ruthless business man, a trait he acquired from his mother.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He left for the south, certain he would find work there.
Motivation: A strong sense of loyalty to Human people; and human compassion
Ideals: Entrepeneur. Flaws: Ugly, Racist. Bonds: Immigrant, Nature. Occupation: Roofer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 7 (-2) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 400 gp. 1 Tanglefoot bags. 4 Smokesticks.
Guy Yorke, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His chestnut hair is thinning but still full. He is baby faced.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: He was always a brilliant, if unscrupulous mind. In his 18th year, his parents were killed by a goblins raid, leaving Guy alone in the world. After a stint in an orphanage, he was adopted. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and someone believes him a fraud
Ideals: Logical. Flaws: Shy, Insane. Bonds: Rich, Enemies. Occupation: Painter
Voice: Breathy voice
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 7 (-2) | 12 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 300 gp. Rhodochrosite (6 gp). 4 Smokesticks. 4 Acid flasks. 1 Alchemist’s fire.
Trey Adley, Male Human [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a black and yellow robe with the hood down. He has styled his red hair well, parting it to the left. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: Born in the east to a Doctor, Trey learned a great deal about his mother's area of expertise. A few years later when the south was not economically sound they moved to his current location. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To find somewhere to settle down; and wants to open a new tavern
Ideals: Logical. Flaws: Mundane. Bonds: Attractive, Immigrant, Job. Occupation: Doctor
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 10 (+0) | 16 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Terran, Elven, Aquan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 100 gp. White pearl (80 gp). Golden pearl (80 gp). Lapis lazuli (8 gp). Coral (80 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
