Percival Hallewell, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He prefers to wear yellow clothing when he does not wear armor. He is an epitome of beauty. He has a small bristly mustache and wavy white hair. He wears a mask on his face.
Personality: Cocky and sure of himself, he believes he is the best Gardener born in the past three hundred years. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Percival was raised in a hard working conservative environment. After coming to the age of reason, Percival took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wishes to resurrect an old love; and many drow want him driven away
Ideals: Entrepeneur, Gifted. Bonds: Attractive, Job, In love, Enemies. Occupation: Gardener
Voice: American accent
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 6 (-2) | 8 (-1) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
Possessions: 400 gp.
Don Wellington, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and tends to wear a large green jacket. He has a small bristly mustache and wavy brown hair. His skin is flawless and his amber eyes scan people very quickly.
Personality: He is a Glassblower first and foremost. He believes firmly that knowledge should be universal. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born to a pair of adventurers, Don grew up listening to his father's many stories. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Wants to have a good time and be beloved; and a need for knowledge about a nearby landmark
Ideals: Optimist. Flaws: Impulsive. Bonds: Attractive, Job, Adventurer, Rich. Occupation: Glassblower
Voice: High pitched and raspy
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 8 (-1) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
Lewis Woods, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears many layers of old clothing at all times. He has shaved his head bald. He is baby faced.
Personality: He will rave to anyone who will listen. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Lewis was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He is untrained/undisciplined, which makes him dangerous.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Optimist. Flaws: Ugly, Insane. Bonds: Poor, Family. Occupation: Performer
Voice: Shortens vowels
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 12 (+1) | 7 (-2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4
Possessions: 200 gp.
Ralf Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: A 5'0" eastern man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has wavy white hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He comes from a rich eastern family. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better trade route.
Motivation: Sabotage a competitor; and he has passion for adventuring and risk
Flaws: Shy, Fearful. Bonds: Rich, Adventurer, Job. Occupation: Miner
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 4 (-3) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Draconic, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 400 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
William Copeland, Male Human [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep brown leather and dull blue iron scale mail. He wears his chestnut hair up. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is a font of random trivia from the lore and stories he has discovered
History: He was born to a pair of big game hunters, but was frequently ill as a child. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. After a long history of fighting, William and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Ideals: Logical. Flaws: Antagonistic, Disease. Bonds: Attractive, Military. Occupation: Cook
Voice: American accent
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 8 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
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