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NPC Generator

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Advanced [show]


Clerebold Everly, Male Human [Permalink]

Personal [hide]

Description: He wears baggy brown pantaloons and a red scarf, and carries monstrous two handed axes. He keeps his blonde hair in a pixie cut. His face is covered beneath a completely black helmet.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a poor family in the city he treasured whatever gifts he got. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Since then, he has sought to make the best of life.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved

Ideals: Fighting, Optimist, Logical. Bonds: Poor. Occupation: Merchant

Voice: Pirate accent

Attributes [hide]

Clerebold Everly, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)15 (+2) 14 (+2)11 (+0)
Skills History +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Dwarven, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1200 sp.


Social Check DCs


Lance Stapleton, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears skinny pants and wears a yellow and brown robe with the hood down. He is tall, broad shouldered and powerfully built. His auburn hair has been sun bleached extensively. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: Overbrimming with self-confidence, Lance isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is harsh and unforgiving.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His childhood dream was to be a Bounty Hunter, but he was a colossal failure. He has worked as a Mortician like his father before him.

Motivation: To be a Bounty Hunter again.

Ideals: Impeccable. Flaws: Ugly, Antagonistic, Disease. Bonds: Job. Occupation: Mortician

Voice: Spits and sputters

Attributes [hide]

Lance Stapleton, Male Human Fighter 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)8 (-1) 9 (-1)10 (+0)
Skills Insight +1, Intimidation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


John Alton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His red hair is kept up in a ponytail inside a small hat. His fair skin shows little sign of his aristocratic breeding.

Personality: He is very quiet and rarely speaks above a whisper. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Days after completing his studies, news broke out that his hometown was attacked by orcs. John was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: He is greedy.

Ideals: Athletic. Flaws: Shy. Bonds: Rich, Attractive, Enemies. Occupation: Spice Merchant

Voice: Sensual and smooth

Attributes [hide]

John Alton, Male Human Fighter 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 18 (+4)16 (+3) 8 (-1)9 (-1)
Skills Investigation +5, Survival +1
Senses Passive Perception 9
Languages Common, Aquan, Druidic, Elven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 9000 sp. 1 Minor magic item.


Social Check DCs


Drogo Spaulding, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many yellow ritualistic tattoos. He wears suspenders and black workpants. His shirt is yellow, and he wears a heavy black leather apron most of the time. He has a long silver beard with little hanging trinkets. His gray eyes have a joyful gleam in them most of the time.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Drogo was born the youngest of three triplets. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mayor. He struck the Mayor job and began his own company from there.

Motivation: Several ex partners dislike his way of doing things and want revenge; and to reunite with his absent mother

Ideals: Impeccable. Flaws: Shy. Bonds: Family, Job, Enemies. Occupation: Mayor

Voice: Mousy voice

Attributes [hide]

Drogo Spaulding, Male Human Fighter 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)11 (+0) 15 (+2)16 (+3)
Skills Deception +5, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Henry Whitby, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears tight fighting clothing, which leaves very little to the imagination. His black hair is cut short with large spiked bangs in the front. His fierce violet eyes like to dwell on things.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Armorer father left him crippled. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Henry fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is a bit of a kleptomaniac.

Ideals: Fighting. Flaws: Greedy, Disease. Bonds: Criminal record. Occupation: Bookbinder

Voice: Pronounces difficult words wrong

Attributes [hide]

Henry Whitby, Male Human Fighter 4
Medium (5'7") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)10 (+0) 11 (+0)10 (+0)
Skills Animal Handling +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: Chrysoprase (50 gp). Jet (150 gp).


Social Check DCs

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