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NPC Generator

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Advanced [show]


Heward Preston, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man likes to wear green tank tops with brown pants and is in decent physical shape. His black hair has been sun bleached extensively. He wears crescent spectacles with a black brim.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is able to fit into much smaller and tighter spaces than normal.

History: He was born in the north, but his parents moved at a very young age to the south. Brilliant and gifted he never wanted to apply himself. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Human compassion; and wants to have a good time and be beloved

Ideals: Optimist, Gifted. Flaws: Disease, Racist. Bonds: Immigrant. Occupation: Sellsword

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Heward Preston, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)8 (-1) 6 (-2)16 (+3)
Skills Arcana +1, Persuasion +5
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 15000 cp.


Social Check DCs


Gilbert Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He is well dressed, constantly wearing a blue suit, tan shirt, and blue tie. His hair is short and silver. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: The child of a Doctor, who enjoyed hunting, Gilbert was taken on many hunting expeditions. His family was turned out during the war. He and his family wandered north to less war torn lands. He used his abilities to travel the world and help people.

Motivation: To be a Doctor again.

Ideals: Philantrophist. Flaws: PTSD. Bonds: Attractive, Nature. Occupation: Weaver

Voice: Whispers

Attributes [hide]

Gilbert Ainsworth, Male Human Fighter 4
Medium (5'3") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)16 (+3) 15 (+2)10 (+0)
Skills Insight +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnoll, Ignan, Draconic
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. Aquamarine (500 gp). Hematite (12 gp). Chrysoprase (30 gp). Black pearl (500 gp). 1 Masterwork Heavy wooden shield. 1 Breastplate. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


Miles Staurheim, Male Human [Permalink]

Personal [hide]

Description: This western man wears a blue coat over a white low-cut shirt, and a wide-brimmed hat upon his head. His clothes are grease stained in places. His hair is black and very short. He tend to wears goggles to shield his eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Miles was born in the west. At a young age he loved to build and create. A gifted student he started as a Miller, but he got bored and became a Sailor. He ran away from his former home and has been making his living as a Sailor for the past few years.

Motivation: He'd like to take his coworkers down a peg; and he's repulsed by the pc

Ideals: Persistence. Flaws: Antagonistic. Bonds: Poor, Immigrant, Job. Occupation: Sailor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Miles Staurheim, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)11 (+0) 13 (+1)14 (+2)
Skills Acrobatics +4, Animal Handling +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp. Brass mug with jade inlays (100 gp).


Social Check DCs


Percival Bentham, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'4" and wears a red shirt with thin yellow vertical stripes and red pants. His right hand appears badly burned and disfigured. His silver hair is drawn into a tight pony tail with a rose scrunchie. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a very good compulsive liar and kleptomaniac.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. Recently he has begun working with bootleggers and crooks.

Motivation: To protect his home.

Flaws: Disease. Bonds: Guardian, Criminal record, Debt. Occupation: Shoemaker

Voice: Thin and wheezing

Attributes [hide]

Percival Bentham, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 10 (+0)12 (+1) 17 (+3)12 (+1)
Skills Intimidation +3, Religion +3
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 13000 cp. Citrine (70 gp). Alexandrite (400 gp).


Social Check DCs


Charles Kendall, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears professional attire. His auburn hair is knotted and matted. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Around other people he will do his best to conceal his emotions and appear jolly.

History: Charles lived on a farm with his father, near the main road leading to a nearby town. His first spouse was a Sellsword, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He struck the Tailor job and began his own company from there.

Motivation: Regain custody of his daughter.

Flaws: Secretive, Shy. Bonds: Attractive, Family, Job. Occupation: Tailor

Voice: Soft and mumbly

Attributes [hide]

Charles Kendall, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)11 (+0) 8 (-1)6 (-2)
Skills Insight +1, Persuasion +0
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs

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