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NPC Generator

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Advanced [show]


Adam Carlyle, Male Human [Permalink]

Personal [hide]

Description: He wears a red cloak and cross-gartered black stockings. His moppish auburn hair is in a traditional bowl cut. His thin eyebrows rest above his beady gray eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born several months after his mother was called into army service. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Impeccable. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Barkeep

Voice: Soft and melodious

Attributes [hide]

Adam Carlyle, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)15 (+2) 18 (+4)13 (+1)
Skills Arcana +4, Perception +6
Senses Passive Perception 16
Languages Common, Sylvan, Giant
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp. Chrysoprase (20 gp). Aquamarine (700 gp).


Social Check DCs


Odo Kelsey, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he usually wears his pastel robe and has his glaive always slung over his shoulder. He has no hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a very good compulsive liar and kleptomaniac.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He now spends his time doing works of charity.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Joker, Philantrophist. Flaws: Ugly, Disease. Bonds: Criminal record. Occupation: Animal Trainer

Voice: Raspy

Attributes [hide]

Odo Kelsey, Male Human Fighter 4
Medium (5'1") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 7 (-2)8 (-1) 10 (+0)12 (+1)
Skills Acrobatics +3, Deception +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 10000 sp. Aquamarine (200 gp). Onyx (20 gp). Black star sapphire (1200 gp). 1 Half-Plate. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Thomas Chatham, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He tends to wear a large green jacket. His moppish silver hair is in a traditional bowl cut. His amber eyes peer out from beneath his wide-brimmed green hat.

Personality: A skeptical and narcissistic man, Thomas's first love is himself. His second love is also himself. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: A powerful brothel owner made him what he is. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to raise his children well; and find a way to reverse the transformation of his sister

Ideals: Impeccable, Gifted, Persistence. Flaws: Antagonistic. Bonds: Mentor, Family. Occupation: Armorer

Voice: Spits words with contempt

Attributes [hide]

Thomas Chatham, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)18 (+4) 15 (+2)10 (+0)
Skills Acrobatics +4, Medicine +4
Senses Passive Perception 12
Languages Common, Auran, Draconic, Terran, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 3100 sp.


Social Check DCs


Dean Deighton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he very much looks the part of a Blacksmith. He sports a long silver beard, and similarly colored long hair. He has brown eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born to loving parents in a slum to the north. He was an apprentice working in his father's forge. He then took over the family business and is one of the better Blacksmith for hire.

Motivation: To be a Bounty Hunter again.

Ideals: Philantrophist, Gifted. Bonds: Job, Attractive, Poor. Occupation: Blacksmith

Voice: Low rumbling, strings words together

Attributes [hide]

Dean Deighton, Male Human Fighter 4
Medium (5'2") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 14 (+2)15 (+2) 16 (+3)16 (+3)
Skills Investigation +4, Survival +5
Senses Passive Perception 13
Languages Common, Druidic, Halfling
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 40000 sp. 1 Minor magic item.


Social Check DCs


Chad Gentry, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'6". He tends to wear a large brown jacket, and his gloved hand is found clutching a spear. His chestnut hair is heavily combed to the right. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Cartwright arts, while his mother instructed him in etiquette, music and courtly manner. He was an apprentice working in his father's forge. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is terrified, and will act out of fear; and he doesn't get along with people that don't share his tastes

Ideals: Persistence, Impeccable. Flaws: Fearful. Bonds: Attractive, Rich, Job. Occupation: Cartwright

Voice: Sleepy voice

Attributes [hide]

Chad Gentry, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)11 (+0) 12 (+1)14 (+2)
Skills Perception +3, Stealth +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1900 sp. 1 Chain shirt. 1 Masterwork Light wooden shield. 1 Darkwood Shield.


Social Check DCs

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