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NPC Generator

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Advanced [show]


Alexandre Harley, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy black suit, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'0" when asserting himself. His golden hair is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He enjoys reading and quiet.

History: Alexandre was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Architect soon after.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and he is unsatisfied with his job

Ideals: Justice, Logical. Flaws: Insane. Bonds: Attractive, Job, Enemies. Occupation: Architect

Voice: Russian accent

Attributes [hide]

Alexandre Harley, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 11 (+0)8 (-1) 14 (+2)10 (+0)
Skills Persuasion +2, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 16000 cp. 3 Smokesticks. 1 Thunderstones. 2 Tanglefoot bags.


Social Check DCs


Manfred Barton, Male Human [Permalink]

Personal [hide]

Description: He wears blue leather gloves, a blue jacket, and tight pants. His attire stands in sharp contrast to his shortbow, which is beautifully polished and possesses an ornate carving of a cross on it. His blonde hair is slicked back into a classic pompadour. His fair skin shows little sign of his aristocratic breeding.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was an apprentice working in his father's forge. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Logical, Impeccable. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Bather

Voice: Soft and melodious

Attributes [hide]

Manfred Barton, Male Human Fighter 4
Medium (6'1") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)9 (-1) 11 (+0)16 (+3)
Skills Acrobatics +3, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. 1 Half-Plate. 1 Darkwood Shield. 1 Banded mail. 1 Buckler.


Social Check DCs


Theodoric Blackwood, Male Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears a broad hat to cover his moderate length white hair. He wears large thick round spectacles.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His first spouse was a Roofer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his brother's freedom.

Motivation: Meet up once more with his childhood friend; and marry his brother to traveling adventurers

Ideals: Opinionated. Flaws: Terse. Bonds: Military, Family, Adventurer. Occupation: Engraver

Voice: Speaks fast with a slight lisp

Attributes [hide]

Theodoric Blackwood, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)14 (+2) 17 (+3)11 (+0)
Skills Nature +4, Stealth +5
Senses Passive Perception 13
Languages Common, Celestial, Giant
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1100 sp.


Social Check DCs


Henry Southey, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his shortspear with his veritable burlap sack of a shirt. He has a slight overbite and is overall scrawny. He keeps his white hair in a flapper bob. He is very pretty but has cold, dead eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He believes the world needs to unite to get rid of drow once and for all.

History: He was born in the north, but his parents moved at a very young age to the south. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Secretive. Bonds: Attractive, Enemies, Immigrant. Occupation: Fortune-teller

Voice: Jamaican accent

Attributes [hide]

Henry Southey, Male Human Fighter 5
Medium (5'5") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)17 (+3) 16 (+3)13 (+1)
Skills Insight +6, Nature +6
Senses Passive Perception 13
Languages Common, Infernal, Aquan, Goblin
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 30000 cp.


Social Check DCs


Robert Atterton, Male Human [Permalink]

Personal [hide]

Description: He wears a tan collared shirt and red pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. He carries with him a set of lances, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He has shaved his head bald. His eyes are green and he is always smoking a pipe.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Robert lived on a farm with his father, near the main road leading to a nearby town. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Mentor, Family. Occupation: Shipwright

Voice: Pronounces difficult words wrong

Attributes [hide]

Robert Atterton, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 12 (+1)15 (+2) 13 (+1)17 (+3)
Skills Nature +4, Perception +3
Senses Passive Perception 13
Languages Common, Auran, Giant
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 200 gp.


Social Check DCs

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