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NPC Generator

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Advanced [show]


Gerald Hamilton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His brown hair is braided into rings. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He speaks before he thinks and is too direct. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born blind and as such lacked many opportunities for work. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Farmer. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To prove his worth to the world; and wants to open a new tavern

Ideals: Athletic. Flaws: Ugly, Impulsive, Disease. Bonds: Job. Occupation: Farmer

Voice: Farmer accent

Attributes [hide]

Gerald Hamilton, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)10 (+0) 17 (+3)11 (+0)
Skills Athletics +5, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +5

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


John Livingstone, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is dressed in a clean tan cloak covering his clean studded leather, and is pretty ugly. His hair is greying and his face has many wrinkles. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: Money/treasure; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Passionate. Flaws: Ugly, Secretive. Bonds: Rich, Immigrant. Occupation: Armorer

Voice: Voice breaks

Attributes [hide]

John Livingstone, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 12 (+1)9 (-1) 8 (-1)11 (+0)
Skills Persuasion +2, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 sp. 1 Masterwork Common Melee.


Social Check DCs


Randal Alby, Male Human [Permalink]

Personal [hide]

Description: 6'5" and lanky with angular features, he is an attractive figure. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His brown hair is cut short. He has a tattooed face.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is afraid of women and trembles around them

History: He was born at the edge of vast mountains. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has dedicated himself to building a better kind of golem.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Flaws: Shy. Bonds: Rich, Attractive, Nature, Debt, Adventurer. Occupation: Butcher

Voice: pre-pubescent

Attributes [hide]

Randal Alby, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)14 (+2) 15 (+2)15 (+2)
Skills Sleight of Hand +3, Survival +4
Senses Passive Perception 12
Languages Common, Goblin, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Moonstone (70 gp). Alexandrite (400 gp).


Social Check DCs


Theobald Richie, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'0". He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He sports a flattop hair cut. His violet eyes are slightly larger than normal.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Gifted from a young age, Theobald studied abroad. Theobald was born on a far western plains where he grew up under the tutelage of his father, an expert Miller. He has built up a small fortune and can afford his own way.

Motivation: He is compelled to act according to his religious beliefs; and he is greedy

Ideals: Passionate, Gifted. Bonds: Rich, Religious, Immigrant. Occupation: Miller

Voice: Speaks with back of mouth

Attributes [hide]

Theobald Richie, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 12 (+1)10 (+0) 8 (-1)11 (+0)
Skills Intimidation +2, Sleight of Hand +2
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: Sard (20 gp). Golden pearl (150 gp).


Social Check DCs


John Langdon, Male Human [Permalink]

Personal [hide]

Description: This western man does not wear sleeves and tends to eschew shirts when he can avoid it. His clothes are grease stained in places. He has a black handlebar mustache and slicked back black hair. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He uses divination through singing.

History: When he was but 3 years old his parents immigrated from the west. After coming to the age of reason, John took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He's since become an addict/alcoholic.

Motivation: Seeks redemption.

Ideals: Gifted. Flaws: Addict, Ugly. Bonds: Poor, Immigrant. Occupation: Banker

Voice: Irish accent

Attributes [hide]

John Langdon, Male Human Fighter 4
Medium (6'0") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)8 (-1) 12 (+1)9 (-1)
Skills Investigation +1, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 30 pp. 1 Minor magic item.


Social Check DCs

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