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NPC Generator

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Advanced [show]


Rolf Weston, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft white waves gently in the breeze. His hair is white, silky, and of moderate length. He has green eyes.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. Energy wise he seems alert and responsive.

History: He is the product a well kept family trust fund and as such has never really known need. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He moves from town to town, unable to find a place to settle.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Ideals: Professionalism. Bonds: Rich, Immigrant, Attractive, Enemies. Occupation: Shepherd

Voice: Irish accent

Attributes [hide]

Rolf Weston, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)16 (+3) 8 (-1)13 (+1)
Skills Animal Handling +1, Performance +3
Senses Passive Perception 9
Languages Common, Elven, Giant, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Gerald Walcott, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears tattered old clothes. His chestnut hair is braided into rings. His blue eyes peer out from beneath his feathered pastel hat.

Personality: He can speak with the recently deceased. He can't help but pocket interesting objects he comes across

History: The child of northern immigrants he idolized his father. Brilliant and gifted he never wanted to apply himself. He moves from town to town, unable to find a place to settle.

Motivation: A rival would like him out of the picture.

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Criminal record, Immigrant. Occupation: Servant

Voice: Low rumbling, strings words together

Attributes [hide]

Gerald Walcott, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)14 (+2) 14 (+2)14 (+2)
Skills Perception +4, Religion +4
Senses Passive Perception 14
Languages Common, Celestial, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 sp.


Social Check DCs


Raymond Preston, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'7" and wears pastel leather gloves, a pastel jacket, and tight pants. His right leg appears badly burned and disfigured. He wears his white hair down. He has several tiny emerald earrings on each ear.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. As long as the job gets done he does not care how it got done.

History: Raymond lived on a farm with his father, near the main road leading to a nearby town. He struck it rich when he found rare goods in large quantities. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has money and likes to spend it; and to reunite with his absent father

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Rich, Family. Occupation: Masseuse

Voice: Scottish accent

Attributes [hide]

Raymond Preston, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 7 (-2)11 (+0) 7 (-2)15 (+2)
Skills Insight +0
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 30 pp. 3 Smokesticks.


Social Check DCs


Hunter Law, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is well dressed, but even with his fine clothing he looks run-down. His brown hair is unkempt and raggedy. His face is covered beneath a completely black helmet.

Personality: Hunter is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Hunter is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Born to a Herbalist, his mother struggled to pay the bills. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Due to his spouse's obsession with being a Herbalist they were divorced and he won custody of their daughter. He worked as a Miner, and he later adopted a second daughter.

Motivation: To reunite with his absent mother; and to unite with his sister

Ideals: Extrovert. Flaws: Ugly. Bonds: Poor, Family. Occupation: Miner

Voice: Speaks like tongue is numb

Attributes [hide]

Hunter Law, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)15 (+2) 13 (+1)6 (-2)
Skills Arcana +4, Perception +3
Senses Passive Perception 13
Languages Common, Celestial, Orc
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 19000 cp. 2 Tanglefoot bags.


Social Check DCs


Guy Kent, Male Human [Permalink]

Personal [hide]

Description: This man typically wears violet cloth garments or leather armor. He has a penchant for wearing a ring with an oversized amethyst on his right hand. He has shaved his head bald. He wears round tiny glasses practically rammed into his face.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was always a brilliant, if unscrupulous mind. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: He feels threatened by others.

Ideals: Logical. Flaws: Shy, Fearful, Insane. Bonds: Rich. Occupation: Map Maker

Voice: Soft and mumbly

Attributes [hide]

Guy Kent, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 9 (-1)10 (+0) 6 (-2)16 (+3)
Skills Insight +0, Persuasion +5
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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