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NPC Generator

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Advanced [show]


Guy Badger, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He tends to wear a large white jacket. He keeps his chestnut hair in a pixie cut. He has a dull look in his violet eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Guy was born with his father's beautiful face. Cursed with a spirit at a very young age, Guy has worked very hard to control his curse. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk; and someone believes him a fraud

Ideals: Optimist. Flaws: Disease. Bonds: Attractive, Adventurer, Enemies. Occupation: Architect

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Guy Badger, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)17 (+3) 15 (+2)8 (-1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnoll, Ignan, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. Solid gold idol (200 gp). A silver and pearl hairclip (100 gp). A roughly beaten golden orb (40 gp).


Social Check DCs


Hugh Home, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a black cloak and cross-gartered yellow stockings. His tied-back hair is silver. His eyes are likewise violet.

Personality: Eccentric and domineering, Hugh will drive conversation. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He got into the Navigator business at a young age. There was a wharf not far from home where he often wandered off to fish. He has worked as a Navigator like his father before him.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Extrovert. Bonds: Rich, Job, Nature. Occupation: Navigator

Voice: Booming voice

Attributes [hide]

Hugh Home, Male Human Fighter 4
Medium (5'10") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)12 (+1) 16 (+3)14 (+2)
Skills Intimidation +4, Religion +3
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Conrad Weld, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a well pressed and immaculate suit (or dress). His golden hair is smooth and relatively long. His half smiles and brown eyes are beguiling and draw you in.

Personality: He acts crazy and hedonistic. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Hedonist. Bonds: Attractive, Job, Religious, Adventurer. Occupation: Ruler

Voice: Rhymes sentences (sorry)

Attributes [hide]

Conrad Weld, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)15 (+2) 9 (-1)10 (+0)
Skills Animal Handling +1, Arcana +4
Senses Passive Perception 9
Languages Common, Undercommon, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Masterwork Thieves’ tools. 1 Masterwork Artisan’s tools. 1 Crowbar.


Social Check DCs


Aldous Remington, Male Human [Permalink]

Personal [hide]

Description: Standing 5'3", this man tends to wear a large tan jacket. His hair is always cut to a buzz. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He speaks before he thinks and is too direct. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy; and he'd like to take his coworkers down a peg

Flaws: Impulsive, Ugly. Bonds: Rich, Slave, Job. Occupation: Soapmaker

Voice: Voice breaks

Attributes [hide]

Aldous Remington, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)9 (-1) 11 (+0)7 (-2)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs


Trey Nash, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is cut close to his head. His gray unseeing eyes seem to look past you.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born in the north. A freak accident while working with his Barrister mother left him crippled. He moves from town to town, unable to find a place to settle.

Motivation: His religion dominates his actions.

Ideals: Joker. Flaws: Disease, Emotional. Bonds: Immigrant, Religious. Occupation: Tanner

Voice: Soft and mumbly

Attributes [hide]

Trey Nash, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 10 (+0)15 (+2) 13 (+1)13 (+1)
Skills Medicine +3, Performance +3
Senses Passive Perception 11
Languages Common, Halfling, Orc
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 200 gp.


Social Check DCs

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