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Advanced [show]


Richard Chester, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears his red hair up. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is happy with his job as a Marshal. He turns his eye from what people do, preferring to live and let live. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: His mother raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He used his abilities to travel the world and help people.

Motivation: To end his boredom; and balancing his hectic life and new marshal responsibilities is difficult

Ideals: Philantrophist. Flaws: Shy, Mundane. Bonds: Job, Nature. Occupation: Marshal

Voice: Middle-eastern accent

Attributes [hide]

Richard Chester, Male Human Fighter 4
Medium (5'8") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)18 (+4) 11 (+0)12 (+1)
Skills Persuasion +3, Survival +2
Senses Passive Perception 10
Languages Common, Undercommon, Infernal, Druidic, Elven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 28000 cp. Rich purple corundum (1000 gp). Banded agate (10 gp). Sardonyx (80 gp).


Social Check DCs


Henry Walpole, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a green costume with the symbols of the sun god on his torso. His hair is greying and his face has many wrinkles. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is mildly Human supremacist, though he does not identify as such. The war was a terrible time for him, and Henry does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Like his mother and his sister before him, after school he went straight into learning to become a Shepherd. He became a Shepherd soon after.

Motivation: He feels kind of lost in life.

Ideals: Gifted. Flaws: Racist, Depressed. Bonds: Military, Job. Occupation: Shepherd

Voice: Australian accent

Attributes [hide]

Henry Walpole, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 9 (-1)15 (+2) 11 (+0)17 (+3)
Skills Arcana +4, Intimidation +5
Senses Passive Perception 10
Languages Common, Giant, Gnome
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 90 pp.


Social Check DCs


Miles Paxton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man likes to wear ponchos typically of a light tan in addition to tight pants, and a wedding ring on his right hand. His white hair has been sun bleached extensively. His eyes are amber and catlike.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is skeptical of what others tell him and is slow to trust.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He left for the east, certain he would find work there.

Motivation: He feels that his past leaves him morally obligated to help; and he desires power and/or immortality

Flaws: Antagonistic, Shy. Bonds: In love, Adventurer, Immigrant, Criminal record. Occupation: Gardener

Voice: Smoker's lung

Attributes [hide]

Miles Paxton, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 5 (-3)7 (-2) 16 (+3)11 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Jade (100 gp). Rich purple corundum (500 gp). Rock crystal (50 gp).


Social Check DCs


Frederick Blankley, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His black hair is singed and shortened. This blue eyed northerner is not easily forgotten.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He never wears the same outfit twice, unless he absolutely has to.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is terrified, and will act out of fear.

Ideals: Entrepeneur, Artistic. Flaws: Ugly, Fearful. Bonds: Slave. Occupation: Banker

Voice: Uses lots of figures of speech

Attributes [hide]

Frederick Blankley, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)16 (+3) 10 (+0)13 (+1)
Skills Animal Handling +2, History +5
Senses Passive Perception 10
Languages Common, Auran, Aquan, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. Violet garnet (900 gp). Bloodstone (50 gp). Moonstone (50 gp).


Social Check DCs


Gilbert Mori, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is well dressed, constantly wearing a tan suit, green shirt, and tan tie. His chestnut hair is still thick. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was always a brilliant, if unscrupulous mind. Gilbert abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better world.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Logical. Flaws: Sensitive, Insane. Bonds: Adventurer. Occupation: Seamstress

Voice: Nasally tone

Attributes [hide]

Gilbert Mori, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 11 (+0)11 (+0) 8 (-1)12 (+1)
Skills Acrobatics +1, Animal Handling +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 900 sp.


Social Check DCs

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