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NPC Generator

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Advanced [show]


Conrad Prescott, Male Human [Permalink]

Personal [hide]

Description: This man wears baggy grey pantaloons and a yellow scarf. He is muscular with a powerful set of arms. His white hair is drawn into a tight pony tail with a clover scrunchie. This blue eyed northerner is not easily forgotten.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Flattery will make him almost putty in your hands.

History: His parents moved while he was still in utero so he is the first generation to be born here. Conrad was born on a far northern forest where he grew up under the tutelage of his mother, an expert Beggar. He is untrained/undisciplined, which makes him dangerous.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Ideals: Optimist. Flaws: Selfish, Insane. Bonds: Immigrant, Adventurer. Occupation: Beggar

Voice: American accent

Attributes [hide]

Conrad Prescott, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)18 (+4) 16 (+3)13 (+1)
Skills Arcana +6, Athletics +5
Senses Passive Perception 13
Languages Common, Halfling, Sylvan, Undercommon, Ignan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +5

Possessions: 100 gp.


Social Check DCs


Dustin Woods, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears grey trousers with pastel and blue striped suspenders. He wears various colorful collared shirts and is in decent physical shape. His deerstalker hat is riddled with cuts and holes. His eyes, though not visible through his cowl, are amber.

Personality: A skeptical and narcissistic man, Dustin's first love is himself. His second love is also himself. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: His father raised him in a mountain cabin. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature warhammer.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he has passion for adventuring and risk

Ideals: Impeccable. Flaws: Ugly, Impulsive. Bonds: Nature, Adventurer. Occupation: Architect

Voice: Hard of hearing, loud

Attributes [hide]

Dustin Woods, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)12 (+1) 11 (+0)11 (+0)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Godfrey Darby, Male Human [Permalink]

Personal [hide]

Description: He likes to wear yellow tank tops with black pants. His Stetson hat is riddled with cuts and holes. He has a tattooed face.

Personality: He is overprotective of those who hire his services. He is a font of random trivia from the lore and stories he has discovered

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He went to a religious school and was inspired by the priests there in charitable deeds. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Logical, Gifted. Flaws: Ugly. Bonds: Guardian, Religious. Occupation: Fisher

Voice: Voice breaks

Attributes [hide]

Godfrey Darby, Male Human Fighter 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)14 (+2) 13 (+1)17 (+3)
Skills Athletics +5, Medicine +3
Senses Passive Perception 11
Languages Common, Ignan, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Alex Altham, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He has a large green mantle and cape that has been intricately interwoven into his grey robe. With bright blonde hair and a scraggly beard. His fierce green eyes like to dwell on things.

Personality: Cocky and sure of himself, he believes he is the best Weaver born in the past three hundred years. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Alex was born with his mother's beautiful face. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has never given up on his poetry dream.

Motivation: To unite with his brother; and he feels that his past leaves him morally obligated to help

Ideals: Artistic. Bonds: Job, Criminal record, Attractive, Family. Occupation: Weaver

Voice: Smoker's lung

Attributes [hide]

Alex Altham, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 17 (+3)13 (+1) 8 (-1)6 (-2)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Gerard Bradshaw, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'9" and wears a worn and beaten armor. His blonde hair is unkempt and raggedy. His eyes are violet and he is always smoking a pipe.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He invites people to come help in his community garden.

History: He was born the only child of a wealthy merchant. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting goblins, the young Gerard began to lead the lost caravan. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Many goblins want him driven away.

Ideals: Philantrophist, Entrepeneur. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Scribe

Voice: Ums and uhs a lot

Attributes [hide]

Gerard Bradshaw, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 11 (+0)14 (+2) 7 (-2)7 (-2)
Skills Animal Handling +0, Investigation +4
Senses Passive Perception 8
Languages Common, Elven, Orc
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 700 sp. Silver chalice with lapis lazuli gems (40 gp). Solid gold idol (400 gp).


Social Check DCs

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