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NPC Generator

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Advanced [show]


Kody Everly, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears dark leathers with embroidery. His tied-back hair is silver. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a small toy that he constantly fidgets with.

History: Kody was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now spends his time doing works of charity.

Motivation: His spouse's relatives view him with great suspicion; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Ugly, Addict. Bonds: Job, Family. Occupation: Tanner

Voice: Uses lots of figures of speech

Attributes [hide]

Kody Everly, Male Human Fighter 4
Medium (5'3") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)11 (+0) 15 (+2)13 (+1)
Skills Athletics +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 80 pp.


Social Check DCs


Bertram Quinton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears rags and sports a simple walking cane. His hair is golden and curly. He has green eyes and a black hat with a red feather.

Personality: He is very quiet and rarely speaks above a whisper. He is frequently practicing swordplay.

History: Born to a pair of adventurers, Bertram grew up listening to his father's many stories. His childhood dream was to be a Barkeep, but he was a colossal failure. He has dedicated himself to building a better village for his children.

Motivation: Sabotage a competitor; and to reunite with his old friends

Ideals: Athletic. Flaws: Shy. Bonds: Poor, Military, Adventurer, Job. Occupation: Animal Trainer

Voice: Aggressive tone

Attributes [hide]

Bertram Quinton, Male Human Fighter 5
Medium (5'5") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)11 (+0) 12 (+1)9 (-1)
Skills Animal Handling +4, Arcana +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 3000 sp. Obsidian (7 gp). Coral (150 gp). Obsidian (7 gp). Alexandrite (700 gp).


Social Check DCs


Frederick Clapham, Male Human [Permalink]

Personal [hide]

Description: He wears bulky tan painted plate armor. He carries with him a set of quarterstaffs on his belt, each one with a jet on the hilt. His blonde hair is matted, messy, and big. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He speaks before he thinks and is too direct. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a pair of adventurers, Frederick grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting, Justice. Flaws: Ugly, Impulsive. Bonds: Adventurer. Occupation: Engraver

Voice: Scandinavian accent

Attributes [hide]

Frederick Clapham, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 9 (-1)11 (+0) 12 (+1)12 (+1)
Skills Insight +3, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 300 gp.


Social Check DCs


Justin Kirby, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a custom-built plate barding that's adorned with brown lining and desert motifs. His black hair is matted, messy, and big. His eyes are violet.

Personality: Justin hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He would rather hide behind his crafts than deal with other people.

History: He was born in the east. Justin liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Sabotage a competitor; and to unite with his sister

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Immigrant, Nature. Occupation: Courier

Voice: Uses sign language

Attributes [hide]

Justin Kirby, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 8 (-1)15 (+2) 6 (-2)12 (+1)
Skills Athletics +6, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Ignan, Auran
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. Red-brown spinel (130 gp). 1 Good lock. 1 Average lock.


Social Check DCs


Alex Willoughby, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His red hair is unkempt and raggedy. His eyes, though not visible through his cowl, are green.

Personality: He is a Stableman first and foremost. He believes firmly that knowledge should be universal. He misses his home and complains about the freezing weather, even in summer.

History: Alex was raised in a hard working conservative environment. A few years later when the west was not economically sound they moved to his current location. He became a Stableman soon after.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Ugly. Bonds: Immigrant, Poor, Job, Religious. Occupation: Stableman

Voice: High pitched, excited

Attributes [hide]

Alex Willoughby, Male Human Fighter 4
Medium (5'0") Human, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)9 (-1) 13 (+1)17 (+3)
Skills Intimidation +5, Sleight of Hand +6
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 400 gp. 1 Half-Plate. 1 Masterwork studded leather. 1 Masterwork Light steel shield.


Social Check DCs

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