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NPC Generator

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Advanced [show]


Dustin Trollope, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized tan coat. His tied-back hair is auburn. He has a tattooed face.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. He moves from town to town, unable to find a place to settle.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Gifted. Flaws: Mundane. Bonds: Immigrant. Occupation: Roofer

Voice: Posh accent

Attributes [hide]

Dustin Trollope, Male Human Fighter 4
Medium (5'5") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)12 (+1) 7 (-2)16 (+3)
Skills Acrobatics +2, Animal Handling +0
Senses Passive Perception 8
Languages Common, Draconic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs


Gomory Compton, Male Human [Permalink]

Personal [hide]

Description: He wears a brown costume with the symbols of the sun god on his torso. He has wavy auburn hair. He has a dull look in his green eyes.

Personality: He is mildly Human supremacist, though he does not identify as such. He misses his home and complains about the freezing weather, even in summer.

History: Born in the south to a Barkeep, Gomory learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Someone believes him a fraud; and to clean up the streets

Flaws: Racist. Bonds: Immigrant, Job, Guardian, Enemies. Occupation: Barkeep

Voice: Laughs frequently while speaking

Attributes [hide]

Gomory Compton, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)15 (+2) 15 (+2)15 (+2)
Skills Acrobatics +2, Animal Handling +4
Senses Passive Perception 12
Languages Common, Infernal, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4

Possessions: 8000 cp.


Social Check DCs


Charles Elton, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is bristling with hidden weapons, mostly spears and glaives. His hair is short and blonde. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He comes from a rich northern family. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has built up a small fortune and can afford his own way.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and seeks redemption

Ideals: Entrepeneur, Impeccable. Bonds: Criminal record, Military, Rich. Occupation: Apothecary

Voice: Mumbles to self between sentences

Attributes [hide]

Charles Elton, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)11 (+0) 14 (+2)18 (+4)
Skills Athletics +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 200 gp. Rose (40 gp). Freshwater pearl (8 gp).


Social Check DCs


Gerald Westbrook, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a red and grey handkerchief worn on his right side, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. He wears his black hair down. His otherwise smooth face is marked with small tiny scars.

Personality: This man loves poetry and to teach people poetry more than just about anything. He can't help but pocket interesting objects he comes across

History: He was born to loving parents in a slum to the east. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is a bit of a kleptomaniac; and he is compelled to act according to his religious beliefs

Ideals: Artistic. Bonds: Criminal record, Poor, Attractive, Religious. Occupation: Roofer

Voice: French accent

Attributes [hide]

Gerald Westbrook, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)10 (+0) 9 (-1)13 (+1)
Skills Animal Handling +1, Arcana +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Rock crystal (70 gp). Violet garnet (700 gp). Sardonyx (70 gp). 1 Antitoxin. 1 Antitoxin. 2 Holy water.


Social Check DCs


Don Copeland, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft green waves gently in the breeze. His skin is also unnaturally pale. With a patchy silver beard and wild silver hair. His eyes are amber and he is always smoking a pipe.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is harsh and unforgiving.

History: Don hails from a village terrorized by drow. Through the years after Don was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Don's mother didn't care for him much, and the feeling was mutual. He ran away from his former home and has been making his living as a Stableman for the past few years.

Motivation: He's repulsed by the PC; and he is greedy

Flaws: Ugly, Antagonistic. Bonds: Rich, Job, Enemies. Occupation: Stableman

Voice: Low and grunting

Attributes [hide]

Don Copeland, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)9 (-1) 17 (+3)12 (+1)
Skills Animal Handling +5, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1900 sp.


Social Check DCs

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