Kassoon

NPC Generator

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Advanced [show]


Drogo Landon, Male Human [Permalink]

Personal [hide]

Description: An older man who wears loose pants and a collared shirt complete with sweater beneath his coat, he is not a threatening figure. His hair is chestnut and curly. His hazel eyes peer out from beneath his broad grey hat.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in the north to a Unemployed, Drogo learned a great deal about his father's area of expertise. Brilliant and gifted he never wanted to apply himself. He's also a talented Shipwright, but doesn't like to broadcast it.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his relatives are trying to arrange a marriage

Ideals: Gifted. Flaws: Forgetful. Bonds: Enemies, Job, Family. Occupation: Unemployed

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Drogo Landon, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)12 (+1) 14 (+2)13 (+1)
Skills Athletics +2, Survival +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4

Possessions: 100 gp.


Social Check DCs


Robert Lindsey, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a robe, a symbol of the sun god around his neck, and a glaive on his belt. He has moderate length white hair. He has a dull look in his amber eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born into a rich family. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: He is compelled to act according to his religious beliefs; and he has decided he is irredeemable

Ideals: Fighting, Joker. Flaws: PTSD. Bonds: Rich, Religious, Criminal record. Occupation: Apothecary

Voice: Pirate accent

Attributes [hide]

Robert Lindsey, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 12 (+1)10 (+0) 12 (+1)10 (+0)
Skills Arcana +2, Athletics +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Bertram Marley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he tends to wear a black poncho over his likewise colored trousers and shirt. His silver hair is heavily combed to the left. This gray eyed northerner is not easily forgotten.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is frequently practicing swordplay.

History: Bertram was raised in a hard working conservative environment. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He's also a talented Fisher, but doesn't like to broadcast it.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Flaws: Ugly, Fearful. Bonds: Poor, Military, Job, Debt. Occupation: Merchant

Voice: Tuts and clicks tongue

Attributes [hide]

Bertram Marley, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 11 (+0)17 (+3) 14 (+2)15 (+2)
Skills Athletics +1, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Draconic, Halfling, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +5

Possessions: 2700 sp.


Social Check DCs


Lance Huckabee, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a simple black robe with blue stripes complete with hood. His red hair is styled in orderly dreadlocks. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is business-like. He takes instructions and follows them to the letter. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His first spouse was a Locksmith, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Professionalism, Artistic. Flaws: Shy. Bonds: Family, Enemies, Adventurer. Occupation: Glassblower

Voice: Complex vocabulary, royal

Attributes [hide]

Lance Huckabee, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)15 (+2) 14 (+2)12 (+1)
Skills Athletics +3
Senses Passive Perception 12
Languages Common, Gnoll, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Gerard Wheatley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears baggy blue pantaloons and a black scarf. He keeps his red hair in a flapper bob. He wears a mask on his face.

Personality: He exudes charisma. He is a tour de force of persuasion. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Gerard hails from a village terrorized by illithids. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Some 10 years later his spouse died after the birth of his son. Heartbroken, Gerard never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Flaws: PTSD. Bonds: Attractive, Enemies, In love. Occupation: Crown-heir

Voice: Smoker's lung

Attributes [hide]

Gerard Wheatley, Male Human Fighter 4
Medium (5'11") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)11 (+0) 12 (+1)11 (+0) 16 (+3)9 (-1)
Skills Insight +5, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee -1 / 1d10-3, Ranged +2 / 1d10+0, Grapple +0

Possessions: 18000 cp. 1 Minor magic item.


Social Check DCs

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