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NPC Generator

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Advanced [show]


Roger Harrington, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a simple tan robe with violet stripes complete with hood. He has black hair. His skin is flawless and his brown eyes scan people very quickly.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Roger is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born several months after his mother was called into army service. He was an apprentice working in his mother's forge. He has drifted from career to career and currently works as a Sailor.

Motivation: Balancing his hectic life and new Sailor responsibilities is difficult; and wants to open a new tavern

Ideals: Disciplined. Bonds: Attractive, Family, Military, Job. Occupation: Sailor

Voice: Aggressive tone

Attributes [hide]

Roger Harrington, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)12 (+1) 13 (+1)17 (+3)
Skills Nature +3, Stealth +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Disguise kit. 1 Simple lock.


Social Check DCs


Percival Washington, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears loose pants and a collared shirt complete with sweater beneath his coat. His brown hair is singed and shortened. He has a dull look in his amber eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He is the product a well kept family trust fund and as such has never really known need. He was taken as a slave by a traveling circus and forced to perform He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Rich, Slave. Occupation: Bowyer

Voice: Middle-eastern accent

Attributes [hide]

Percival Washington, Male Human Fighter 4
Medium (5'4") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)12 (+1) 11 (+0)8 (-1)
Skills Intimidation +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 11000 sp. 1 Half-Plate.


Social Check DCs


Trey Marlee, Male Human [Permalink]

Personal [hide]

Description: He wears just a white suit. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His chestnut hair is lengthy and is close to two feet long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is an amazing painter.

History: Trey was born in the east. At a young age he loved to build and create. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He moves from town to town, unable to find a place to settle.

Motivation: Human compassion.

Ideals: Gifted, Persistence. Bonds: Attractive, Immigrant. Occupation: Painter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Trey Marlee, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)13 (+1) 13 (+1)14 (+2)
Skills Animal Handling +3, Religion +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2500 sp. 1 Half-Plate.


Social Check DCs


Anthony Chatham, Male Human [Permalink]

Personal [hide]

Description: This malnourished man sports yellow clothing, slightly heavier than average wear. His hair is long and red with streaks of auburn, and is pulled back with small yellow clips. His beard is auburn, braided, and well cared for. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: Confrontational and typically high on some drug or another. When he's not drinking or sleeping the drinks off, he's doing music.

History: Anthony lived on a farm with his mother, near the main road leading to a nearby town. He has had some formal music training, and achieved minor success. He's since become an addict/alcoholic.

Motivation: An old rival family wants him found.

Ideals: Artistic. Flaws: Ugly, Addict. Bonds: Poor, Family. Occupation: Unemployed

Voice: Strong lisp

Attributes [hide]

Anthony Chatham, Male Human Fighter 4
Medium (5'10") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)12 (+1) 10 (+0)14 (+2)
Skills History +3, Survival +2
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 600 gp.


Social Check DCs


Miles Heiser, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears many layers of old clothing at all times, and a wedding ring on his left hand. His white hair is greasy and uncared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: His father raised him in a mountain cabin. Miles liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love.

Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, In love, Family, Nature. Occupation: Fortune-teller

Voice: Creaky witch voice

Attributes [hide]

Miles Heiser, Male Human Fighter 4
Medium (6'5") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)13 (+1) 13 (+1)14 (+2)
Skills Nature +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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