Henry Astley, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear violet pants and tee shirts. He has styled his chestnut hair well, parting it to the right. His amber eyes dart from person to person.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He also hits on women, regardless of circumstances.
History: Henry was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature rapier.
Motivation: He feels kind of lost in life; and sabotage a competitor
Flaws: Cynical, Depressed. Bonds: Has a crush, Job, Adventurer. Occupation: Mayor
Voice: Hollow voice
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 13 (+1) | 15 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +1
Possessions: 300 gp.
Adam Sydney, Male Human [Permalink]
Personal [hide]
Description: This man wears yellow trousers with white and pastel striped suspenders. He wears various colorful collared shirts. He is muscular with a powerful set of arms. His brown hair is drawn into a tight pony tail with a dagger scrunchie. He tend to wears goggles to shield his eyes.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He would rather hide behind his crafts than deal with other people.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Carter arts, while his father instructed him in etiquette, music and courtly manner. Adam was born on a far eastern mountains where he grew up under the tutelage of his mother, an expert Carter. He now mingles about in high society.
Motivation: He's repulsed by the PC; and money/treasure
Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Rich, Immigrant. Occupation: Carter
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Draconic, Halfling, Elven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 100 gp. 1 Breastplate.
Tim Carlton, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a large green jacket. He is portly but not overly obese. He wears his black hair up. His fierce violet eyes like to dwell on things.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is obsessed with finding treasure.
History: He was born the only child of a wealthy merchant. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants to get laid; and wants a kiss
Ideals: Justice, Entrepeneur. Flaws: Insane, Ugly. Bonds: Adventurer, Has a crush. Occupation: Barkeep
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 8 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: Just what you see.
Trey Colton, Male Human [Permalink]
Personal [hide]
Description: He wears a grey shirt with thin violet vertical stripes and pastel pants. His attire stands in sharp contrast to his longsword, which is beautifully polished and possesses an ornate carving of a butterfly on it. He has wavy brown hair. His brown eyes are slightly larger than normal.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He receives visions of the future at random moments
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: His relatives are trying to arrange a marriage; and he would like to get married and retire
Ideals: Gifted. Flaws: Antagonistic. Bonds: Mentor, Has a crush, Family. Occupation: Priest
Voice: Dutch accent
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 16 (+3) | 11 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 200 gp. 1 Chain shirt.
Rolf Thornton, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is well dressed, constantly wearing a brown suit, blue shirt, and brown tie. His brown hair is smooth and relatively long. His eyes, though not visible through his cowl, are green.
Personality: He is very quiet and rarely speaks above a whisper. Flattery will make him almost putty in your hands.
History: He was born in a small island village. There was a wharf not far from home where he often wandered off to fish. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He feels threatened by others; and he is terrified, and will act out of fear
Ideals: Justice. Flaws: Shy, Selfish, Fearful. Bonds: Nature. Occupation: Server
Voice: Raspy
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 11 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 8 (-1) | 18 (+4) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Undercommon, Infernal, Druidic, Abyssal
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +0
Possessions: 3200 sp.
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Their contribution stands as a beacon of hope for all adventurers!