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NPC Generator

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Advanced [show]


Chad Hale, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He is renowned for his bright blue suits and hats. His chestnut hair is drawn into a tight pony tail with a rose scrunchie. His brown eyes are slightly larger than normal.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born on a small isolated farm. He was an apprentice working in his mother's forge. He has set out to sabotage the competition.

Motivation: Expand his business; and he is wracked by social anxiety

Ideals: Disciplined. Flaws: Fearful. Bonds: Job, Nature. Occupation: Sculptor

Voice: Farmer accent

Attributes [hide]

Chad Hale, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)15 (+2) 14 (+2)16 (+3)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Orc, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2600 sp.


Social Check DCs


Reynard Brownrigg, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has styled his golden hair well, parting it to the right. He wears an eyepatch.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting gnolls, the young Reynard began to lead the lost caravan. He ran away from his former home and has been making his living as a Map Maker for the past few years.

Motivation: Sabotage a competitor.

Ideals: Entrepeneur. Flaws: Ugly, Mundane. Bonds: Poor, Enemies, Job. Occupation: Map Maker

Voice: Dark and ominous

Attributes [hide]

Reynard Brownrigg, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 7 (-2)13 (+1) 16 (+3)15 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 900 sp.


Social Check DCs


Henry Charlton, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He keeps his silver hair in a flapper bob. His eyes are likewise green.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Henry was raised in a hard working conservative environment. Like his father and his sister before him, after school he went straight into learning to become a Mercenary. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To prove his worth to the world; and balancing his hectic life and new mercenary responsibilities is difficult

Flaws: Terse, Fearful, Antagonistic, Impulsive. Bonds: Job. Occupation: Mercenary

Voice: Slurs words

Attributes [hide]

Henry Charlton, Male Human Fighter 4
Medium (5'1") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)13 (+1) 5 (-3)13 (+1)
Skills History +3, Medicine -1
Senses Passive Perception 7
Languages Common, Giant
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 5000 sp. Banded agate (10 gp). Carnelian (40 gp). Blue quartz (10 gp). Red garnet (150 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Chad Thorpe, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'9" has a big stupid grin on his face most of the time. He dresses like a well dressed Bricklayer does. His hair is cut close to his head. His skin is flawless and his blue eyes scan people very quickly.

Personality: Overbrimming with self-confidence, Chad isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He comes from a rich eastern family. His childhood dream was to be a Mason, but he was a colossal failure. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Entrepeneur. Bonds: Job, Attractive, Rich. Occupation: Bricklayer

Voice: Low and grunting

Attributes [hide]

Chad Thorpe, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)8 (-1) 14 (+2)13 (+1)
Skills Performance +3, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. Deep green spinel (140 gp). Sard (50 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Odo Bentham, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing a long, brown cloak. His long golden hair reaches down to his waist. This hazel eyed northerner is not easily forgotten.

Personality: Eccentric and domineering, Odo will drive conversation. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father was a mechanic, and taught him how to fix just about anything. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants to meet his childhood hero; and an old rival family wants him found

Ideals: Extrovert, Gifted, Persistence. Bonds: Nature, Adventurer, Family. Occupation: Miner

Voice: Slurs words

Attributes [hide]

Odo Bentham, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 16 (+3)11 (+0) 5 (-3)15 (+2)
Skills Arcana +2, Performance +4
Senses Passive Perception 7
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Black pearl (600 gp).


Social Check DCs

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