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NPC Generator

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Advanced [show]


Trey Bradly, Male Human [Permalink]

Personal [hide]

Description: A 6'2" eastern man, he is dressed in an above average manner. His white hair is thinning but still full. His fair skin shows little sign of his aristocratic breeding.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He also is a firm believer in the manly ideal.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He was granted druidic powers by his dying brother.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Gifted. Flaws: Secretive, Impulsive. Bonds: Attractive, Rich. Occupation: Server

Voice: Excited and jittery

Attributes [hide]

Trey Bradly, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)14 (+2) 15 (+2)11 (+0)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Sylvan, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp.


Social Check DCs


William Blakely, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears brown leather gloves, a brown jacket, and tight pants. His black hair is slicked back into a classic pompadour. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is business-like. He takes instructions and follows them to the letter. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born in the west. A few years later when the east was not economically sound they moved to his current location. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Human compassion; and he is not mentally stable, and does not behave rationally

Ideals: Professionalism. Flaws: Insane, Racist. Bonds: Immigrant, Adventurer. Occupation: Weaver

Voice: Speaks through clenched teeth

Attributes [hide]

William Blakely, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 4 (-3)15 (+2) 15 (+2)10 (+0)
Skills Arcana +4, Performance +2
Senses Passive Perception 12
Languages Common, Infernal, Gnome
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 15000 cp.


Social Check DCs


Don Rodney, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has wavy golden hair. He has gleaming, smiling brown eyes.

Personality: He is very quiet and rarely speaks above a whisper. He is skeptical of what others tell him and is slow to trust.

History: His father raised him in a mountain cabin. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: Wants to work out more often.

Ideals: Entrepeneur, Athletic. Flaws: Shy. Bonds: Nature, Adventurer. Occupation: Hunter

Voice: Speaks like tongue is numb

Attributes [hide]

Don Rodney, Male Human Fighter 5
Medium (5'7") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)11 (+0) 5 (-3)14 (+2)
Skills History +3, Investigation +3
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 40000 cp.


Social Check DCs


Gerald Weld, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'2" and is well dressed, but even with his fine clothing he looks run-down. His right hand appears badly burned and disfigured. His hair, while still mostly black, has prominent grey streaks. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is happy with his job as a Adventurer. He turns his eye from what people do, preferring to live and let live. He is afraid of women and trembles around them

History: Gerald hails from a village terrorized by goblins. His first spouse was a Seamstress, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Balancing his hectic life and new Adventurer responsibilities is difficult.

Flaws: Shy. Bonds: Job, Enemies, Family. Occupation: Adventurer

Voice: Ums and uhs a lot

Attributes [hide]

Gerald Weld, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)13 (+1) 6 (-2)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 8
Languages Common, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1700 sp. 1 Masterwork Light wooden shield. 1 Darkwood Buckler. 1 Breastplate.


Social Check DCs


Theobald Upton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is well dressed, but even with his fine clothing he looks run-down. His red hair has been sun bleached extensively. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He dislikes all the random violence that takes place in the west. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. When money was particularly tight he was walking through alleys when he overheard a Navigator hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: His religion dominates his actions; and he wants revenge against illithids

Ideals: Pacifist. Flaws: Fearful. Bonds: Poor, Religious, Enemies. Occupation: Navigator

Voice: Complex vocabulary, royal

Attributes [hide]

Theobald Upton, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)10 (+0) 10 (+0)13 (+1)
Skills Athletics +3, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs

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