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Advanced [show]


Manfred Langdon, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His chestnut hair, when down, is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born in a small plains village. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He inherited the family business which he has now maintained for 3 years.

Motivation: He is content; and he has decided he is irredeemable

Ideals: Persistence. Flaws: Mundane. Bonds: Criminal record, Nature, Job. Occupation: Unemployed

Voice: Creaky witch voice

Attributes [hide]

Manfred Langdon, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)14 (+2) 11 (+0)12 (+1)
Skills Persuasion +3, Religion +4
Senses Passive Perception 10
Languages Common, Auran, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. Peridot (30 gp). Tourmaline (160 gp).


Social Check DCs


Everard Mitchell, Male Human [Permalink]

Personal [hide]

Description: He likes to wear black tank tops with violet pants. He carries a battered scimitar and tarnished monstrous two handed axe as well. His white hair is smooth and relatively long. His gray eyes have a joyful gleam in them most of the time.

Personality: His tongue was cut out and he uses sign language. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Everard was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Everard's father didn't care for him much, and the feeling was mutual. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has a rivalry with the Church that dominates his actions; and a deep hatred of goblins

Ideals: Fighting. Flaws: Disease, Antagonistic. Bonds: Religious, Enemies. Occupation: Locksmith

Voice: Pronounces difficult words wrong

Attributes [hide]

Everard Mitchell, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)17 (+3) 14 (+2)7 (-2)
Skills Arcana +5, Stealth +2
Senses Passive Perception 12
Languages Common, Gnoll, Druidic, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. 2 Holy water. 6 Acid flasks.


Social Check DCs


Patrick Badger, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears very tight pants and wife beaters, though occasionally he sports a green coat. His hair is blonde and curly. He is baby faced.

Personality: Patrick hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born to loving parents in a slum to the south. From there he went from mercenary job to mercenary job. Some 6 years later his spouse died after the birth of his son. Heartbroken, Patrick never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Find a way to reverse the transformation of his sister; and an old rival family wants him found

Ideals: Artistic. Bonds: In love, Poor, Adventurer, Family. Occupation: Server

Voice: Mousy voice

Attributes [hide]

Patrick Badger, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)15 (+2) 15 (+2)10 (+0)
Skills Athletics +2, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Orc, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 700 sp. Solid gold idol (700 gp). A pair of silk slippers encrusted with tiny pearls. (90 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp).


Social Check DCs


Bertram Charlton, Male Human [Permalink]

Personal [hide]

Description: A 5'9" eastern man, he wears a tan armored body suit, with a simple blue line shooting up and back down. He is bald on top and has large chestnut tufts of hair around his ears. His ears are large.

Personality: He is mildly Human supremacist, though he does not identify as such. He does not believe in violence as a means to an end. He is a dedicated Assassin but believes his peers are too gung-ho.

History: Gifted from a young age, Bertram studied abroad. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. He was granted psionic powers by his dying brother.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Pacifist, Gifted. Flaws: Ugly, Racist. Occupation: Assassin

Voice: Relaxed voice

Attributes [hide]

Bertram Charlton, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)15 (+2) 9 (-1)10 (+0)
Skills Investigation +4, Medicine +1
Senses Passive Perception 9
Languages Common, Goblin, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Robert Chatham, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears his brown hair up. His gray eyes have a joyful gleam in them most of the time.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He works hard and plays hard.

History: He is the product a well kept family trust fund and as such has never really known need. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk; and wants to work out more often

Ideals: Athletic. Flaws: Hedonist. Bonds: Rich, Attractive, Adventurer. Occupation: Junk Dealer

Voice: Sighs a lot, exhausted

Attributes [hide]

Robert Chatham, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)7 (-2) 13 (+1)11 (+0)
Skills History +0, Religion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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