Anselm Langley, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many brown ritualistic tattoos. He has the majority of his body covered in plate. He has done his best to style his brown hair to look like a famous performer. He has a tattooed face.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Anselm lived on a farm with his mother, near the main road leading to a nearby town. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. By chance he met his sister recently and the two have been together since.
Motivation: His relatives are trying to arrange a marriage; and wants to raise his children well
Ideals: Justice, Logical. Flaws: Depressed. Bonds: Family. Occupation: Bounty Hunter
Voice: Dutch accent
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 10 (+0) | 17 (+3) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Celestial, Draconic, Druidic
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
Possessions: 90 pp. 1 Everburning torch. 4 Antitoxin. 4 Acid flasks.
Dustin Rayden, Male Human [Permalink]
Personal [hide]
Description: An older man who dresses in pastel turtlenecks beneath a green coat with white slacks, he is not a threatening figure. His black hair is still thick. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. His job bores him to no end. He has decided to make it more interesting.
History: He was born at the edge of vast mountains. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Meet up once more with his childhood friend; and he's looking for his big break
Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Criminal record, Nature. Occupation: Engraver
Voice: Dutch accent
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 13 (+1) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal, Terran
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Shane Nash, Male Human [Permalink]
Personal [hide]
Description: He has a missing right leg. He tends to wear a large blue jacket. He sports a long golden beard, and similarly colored long hair. His brown unseeing eyes seem to look past you.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He feeds upon the attention of others.
History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. In his 10th year, his parents were killed by a giants raid, leaving Shane alone in the world. After a stint in an orphanage, he was adopted. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He wants revenge against giants.
Flaws: Disease, Shy. Bonds: Attractive, Religious, Enemies. Occupation: Knight
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 300 gp.
Gerald Stanford, Male Human [Permalink]
Personal [hide]
Description: 5'1" and muscular, this western man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His silver hair is slicked back into a classic pompadour. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He also has developed a complete distrust of the Brewer profession.
History: Gerald was raised in a hard working conservative environment. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He became a Roofer soon after.
Motivation: Balancing his hectic life and new Roofer responsibilities is difficult; and sabotage a competitor
Ideals: Entrepeneur, Athletic. Flaws: Insomniac, Shy. Bonds: Job. Occupation: Roofer
Voice: Pronounces O like U
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 11 (+0) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 800 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Norman Kelsey, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'11". He wears a violet tunic with tan highlights, and long violet pants that bunch up around his shoes, and his gloved hand is found clutching a morningstar. His hair is blonde and curly. He has a dull look in his amber eyes.
Personality: Norman is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born in the east his family was never financially stable. A gifted student he started as a Painter, but he got bored and became a Seamstress. He now owns his own business.
Motivation: He is wracked by social anxiety; and wants to open a new tavern
Ideals: Extrovert, Joker. Flaws: Fearful. Bonds: Poor, Job. Occupation: Seamstress
Voice: Squeaky
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2
Possessions: 500 gp.
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