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NPC Generator

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Advanced [show]


Trey Washington, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears loose pants and a collared shirt complete with sweater beneath his coat. With a patchy brown beard and wild brown hair. He has gleaming, smiling brown eyes.

Personality: Trey is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is lazy and tries to find solutions quickly.

History: His father raised him in a mountain cabin. Trey liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Ideals: Extrovert. Flaws: Lazy, Ugly. Bonds: Nature, Adventurer. Occupation: Merchant

Voice: Slow speaker

Attributes [hide]

Trey Washington, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)13 (+1) 14 (+2)16 (+3)
Skills Nature +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Carnelian (80 gp). Sardonyx (80 gp).


Social Check DCs


Bertram Woods, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'10". He very much looks the part of a Performer. His chestnut hair is cut jaggedly and amateurishly. His eyes are brown and beady.

Personality: He is a Performer first and foremost. He believes firmly that knowledge should be universal. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He now owns his own business.

Motivation: He is greedy.

Flaws: Ugly, Impulsive, Disease. Bonds: Job, Rich. Occupation: Performer

Voice: Irish accent

Attributes [hide]

Bertram Woods, Male Human Fighter 4
Medium (5'10") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)18 (+4) 13 (+1)12 (+1)
Skills Deception +3, Perception +3
Senses Passive Perception 13
Languages Common, Celestial, Elven, Goblin, Auran
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. Solid gold idol (1000 gp). Silver comb with moonstones (800 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). 1 Minor magic item.


Social Check DCs


Reynard Winthrop, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is renowned for his bright violet suits and hats. His silver hair is still thick. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Reynard was raised in a hard working conservative environment. Reynard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Further expansion of business.

Ideals: Joker. Bonds: Job, Nature. Occupation: Navigator

Voice: Hollow voice

Attributes [hide]

Reynard Winthrop, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)17 (+3) 8 (-1)12 (+1)
Skills Arcana +5, Medicine +1
Senses Passive Perception 9
Languages Common, Goblin, Halfling, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Shane Staurheim, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears just a violet suit. He has a brown handlebar mustache and slicked back brown hair. His eyes are likewise blue.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was raised by priests from a young age. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. After a long history of fighting, Shane and his spouse have recently divorced.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Gifted. Flaws: Antagonistic, Fearful. Bonds: Religious, Mentor. Occupation: Assassin

Voice: Sounds elderly

Attributes [hide]

Shane Staurheim, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)15 (+2) 12 (+1)13 (+1)
Skills Stealth +4, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 20000 cp.


Social Check DCs


Lance Winterbourne, Male Human [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across his face, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His auburn hair is matted, messy, and big. This blue eyed easterner is not easily forgotten.

Personality: Lance speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: Lance was born the youngest of three triplets. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Wants his loneliness to end; and to reunite with his absent father

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Immigrant, Family, Has a crush. Occupation: Merchant

Voice: Spanish accent

Attributes [hide]

Lance Winterbourne, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)17 (+3) 15 (+2)16 (+3)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Sylvan, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 700 sp.


Social Check DCs

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