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Advanced [show]


Drogo Ridley, Male Human [Permalink]

Personal [hide]

Description: He wears a black vest and prefers grey and white shirts. His boots appear to have been at one point steel toed but are quite worn down, and he perpetually has his dagger ready. He wears his hair in dreadlocks. He wears crescent spectacles with a black brim.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a bit of a xeno-phobe, disliking non-Humans.

History: He comes from a rich western family. As a young adult he joined a group advocating for an improvement in Human conditions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and money/treasure

Ideals: Fighting. Flaws: Ugly, Antagonistic, Racist. Bonds: Rich. Occupation: Map Maker

Voice: Sensual and smooth

Attributes [hide]

Drogo Ridley, Male Human Fighter 4
Medium (5'4") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)16 (+3) 14 (+2)18 (+4)
Skills Religion +5, Stealth +4
Senses Passive Perception 12
Languages Common, Ignan, Gnome, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 60 pp. Blue quartz (7 gp). White pearl (110 gp). Citrine (70 gp). Carnelian (70 gp).


Social Check DCs


Trey Barton, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a chestnut handlebar mustache and slicked back chestnut hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From his teen years he was always beautiful and desirable, so people have always doted on him. He was granted necromantic powers by his dying brother.

Motivation: He's in love.

Ideals: Opinionated, Gifted. Flaws: Sensitive. Bonds: Attractive. Occupation: Barber

Voice: Soft and mumbly

Attributes [hide]

Trey Barton, Male Human Fighter 4
Medium (5'6") Human, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 45 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)18 (+4) 16 (+3)15 (+2) 14 (+2)10 (+0)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Druidic, Draconic
Attacks Melee -1 / 1d10-3, Ranged +6 / 1d10+4, Grapple +4

Possessions: 100 gp. 4 Alchemist’s fire.


Social Check DCs


Theodoric Springfield, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears brown trousers with tan and grey striped suspenders. He wears various colorful collared shirts. He is bald on top and has large chestnut tufts of hair around his ears. His face is covered beneath a completely black helmet.

Personality: Abrasive and pushy, he has a hard time making friends. He is lazy, self-centered, vain, and jealous.

History: When he was but 8 years old his parents immigrated from the south. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and wants to open a new tavern

Flaws: Ugly, Antagonistic, Selfish. Bonds: Immigrant. Occupation: Fortune-teller

Voice: Pronounces O like U

Attributes [hide]

Theodoric Springfield, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)11 (+0) 13 (+1)12 (+1)
Skills Animal Handling +3, Arcana +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3100 sp.


Social Check DCs


Raymond Cotton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He typically wears brown cloth garments or leather armor. He wears a deerstalker hat to cover his moderate length chestnut hair. This blue eyed southerner is not easily forgotten.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is obsessed with his god.

History: He was born in the south, but his parents moved at a very young age to the west. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Raymond's homeland. Raymond decided to take the middle way and become a bodyguard. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Raymond fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has a rivalry with the church that dominates his actions

Ideals: Athletic, Joker, Fighting. Bonds: Religious, Immigrant. Occupation: Merchant

Voice: Hollow voice

Attributes [hide]

Raymond Cotton, Male Human Fighter 4
Medium (6'5") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)10 (+0) 7 (-2)17 (+3)
Skills Investigation +2, Stealth +3
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Gilbert Emsworth, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. His red hair is greasy and uncared for. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He can speak with the recently deceased. He does not trust anyone and sleeps with one eye open.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gilbert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his religion dominates his actions

Ideals: Gifted, Fighting. Flaws: Ugly, Insomniac, Disease. Bonds: Poor. Occupation: Shoemaker

Voice: Speaks in third person

Attributes [hide]

Gilbert Emsworth, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)10 (+0) 12 (+1)11 (+0)
Skills Persuasion +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3000 cp.


Social Check DCs

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