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Advanced [show]


Trym Conway, Male Human [Permalink]

Personal [hide]

Description: 5'7" and muscular, this northern man wears tight fitting clothing which further accentuates his frame. He keeps his long auburn hair kept up in a rat tail. He wears large thick round spectacles.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. The war was a terrible time for him, and Trym does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: His parents moved while he was still in utero so he is the first generation to be born here. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved; and he wants nothing more than to rejoin the army

Ideals: Athletic, Optimist. Flaws: Depressed. Bonds: Attractive, Military, Immigrant. Occupation: Architect

Voice: Scottish accent

Attributes [hide]

Trym Conway, Male Human Fighter 4
Medium (5'7") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)9 (-1) 14 (+2)13 (+1)
Skills Athletics +1, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Ernest Read, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a yellow coat over a red low-cut shirt, and a broad hat upon his head. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His face is scarred and worn.

Personality: Stoic and calm, he prefers to meditate than take action. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. While studying, he fell in love. They married and had a son. He was granted druidic powers by his dying brother.

Motivation: Wishes to resurrect an old love.

Ideals: Disciplined, Optimist, Gifted. Flaws: Ugly. Bonds: In love. Occupation: Mason

Voice: Ums and uhs a lot

Attributes [hide]

Ernest Read, Male Human Fighter 5
Medium (5'10") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)14 (+2) 10 (+0)12 (+1)
Skills Animal Handling +3, Religion +5
Senses Passive Perception 10
Languages Common, Draconic, Orc
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: Golden yellow topaz (1400 gp). Coral (90 gp).


Social Check DCs


Tim Marlowe, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and dresses in collared shirts and wears a proper scarf over his head. With bright silver hair and a scraggly beard. His face is scarred and worn.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in a small village he learned the ways of the warrior from his father. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a rival would like him out of the picture

Ideals: Joker, Fighting. Flaws: Ugly, Antagonistic. Bonds: Criminal record. Occupation: Sculptor

Voice: Irish accent

Attributes [hide]

Tim Marlowe, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 16 (+3)16 (+3) 10 (+0)15 (+2)
Skills Investigation +5, Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Draconic, Orc
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 2400 sp.


Social Check DCs


Odo Alby, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a robe, a symbol of the sun god around his neck, and a shield on his belt. Beneath his clothing is a huge mess of scar tissue. His brown hair is cut short with large spiked bangs in the front. His gray eyes are passionate and lively.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He uses divination through singing.

History: Odo hails from a village terrorized by illithids. After coming to the age of reason, Odo took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Odo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Someone believes him a fraud.

Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Slave, Enemies. Occupation: Servant

Voice: Jamaican accent

Attributes [hide]

Odo Alby, Male Human Fighter 4
Medium (5'3") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)17 (+3) 15 (+2)16 (+3)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Celestial, Elven, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. Citrine (40 gp). Deep blue spinel (1200 gp).


Social Check DCs


Clerebold Atterton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a fine chain shirt which he covers with yellow colored cloaks and clothing. He has a small bristly mustache and wavy auburn hair. This amber eyed westerner is not easily forgotten.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is able to make almost anything out of random pieces of junk.

History: Gifted from a young age, Clerebold studied abroad. Cursed with unlife at a very young age, Clerebold has worked very hard to control his curse. He struck the Courier job and began his own company from there.

Motivation: Find a way to reverse the transformation of his sister; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Job, Family. Occupation: Courier

Voice: High pitched and raspy

Attributes [hide]

Clerebold Atterton, Male Human Fighter 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 15 (+2)11 (+0) 16 (+3)17 (+3)
Skills Deception +5, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 36000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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