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NPC Generator

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Advanced [show]


Raymond Morton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear black clothing when he does not wear armor. His attire stands in sharp contrast to his sai, which is beautifully polished and possesses an ornate carving of a butterfly on it. With a patchy silver beard and wild silver hair. His eyes are blue and beady.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He receives visions of the future at random moments

History: He was raised in a white middle class family as the only child. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Being a Dilettante kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is currently in port desperately looking for someone to get him out; and he feels that his past leaves him morally obligated to help

Ideals: Joker, Gifted. Flaws: Ugly, Mundane. Bonds: Criminal record, Slave. Occupation: Dilettante

Voice: Thin and wheezing

Attributes [hide]

Raymond Morton, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)14 (+2) 13 (+1)15 (+2)
Skills Investigation +4, Survival +3
Senses Passive Perception 11
Languages Common, Giant, Gnome
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Guy Addington, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bow, but if one is not available he will default to his monstrous two handed axe. With bright silver hair and a scraggly beard. This hazel eyed northerner is not easily forgotten.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. In his 15th year, his parents were killed by a illithids raid, leaving Guy alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by illithids. Guy was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: Many illithids want him driven away.

Ideals: Joker. Bonds: Rich, Religious, Enemies. Occupation: Shepherd

Voice: Sighs a lot, exhausted

Attributes [hide]

Guy Addington, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)18 (+4) 11 (+0)12 (+1)
Skills Athletics +1, History +6
Senses Passive Perception 10
Languages Common, Orc, Druidic, Abyssal, Celestial
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +6

Possessions: 1700 sp.


Social Check DCs


Heward Morton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is generally well dressed albeit a few years behind the times. He has a small bristly mustache and wavy silver hair. He has a tattooed face.

Personality: He is a Sellsword first and foremost. He believes firmly that knowledge should be universal. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A freak accident while working with his Stylist father left him crippled. He has set out to sabotage the competition.

Motivation: He feels threatened by others.

Flaws: Fearful, Disease. Bonds: Attractive, Job, Military. Occupation: Sellsword

Voice: Jittery and nervous

Attributes [hide]

Heward Morton, Male Human Fighter 4
Medium (6'3") Human, Lawful Evil (CR 4)
Armor Class 9
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)15 (+2) 8 (-1)5 (-3)
Skills Intimidation -1, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Undercommon, Celestial
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 19000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Clerebold Wharton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears his black hair up. He has a dull look in his green eyes.

Personality: He has always had a great fascination with Human culture. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born to a Bookbinder, his father struggled to pay the bills. His first spouse was a Bookbinder, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sword.

Motivation: An old rival family wants him found; and find a way to reverse the transformation of his brother

Ideals: Fighting. Flaws: Racist. Bonds: Adventurer, Poor, Family. Occupation: Healer

Voice: Mumbles to self between sentences

Attributes [hide]

Clerebold Wharton, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 12 (+1)15 (+2) 15 (+2)14 (+2)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Draconic, Celestial
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2

Possessions: Just what you see.


Social Check DCs


Ralf Burton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a tight fitting brown shirt and pants. His moppish chestnut hair is in a traditional bowl cut. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is able to fit into much smaller and tighter spaces than normal.

History: He was always a brilliant, if unscrupulous mind. His necromantic abilities were realized during a raid on his village. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to work out more often.

Ideals: Athletic, Joker, Gifted, Logical. Flaws: Insane. Occupation: Gardener

Voice: Rolls R's

Attributes [hide]

Ralf Burton, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)13 (+1) 16 (+3)16 (+3)
Skills Athletics +3, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 15000 cp.


Social Check DCs

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