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NPC Generator

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Advanced [show]


Adelard Ramsey, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Soapmaker does. He wears his red hair up in a very large beehive style do. His eyes are gray.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is used to getting what he wants. In part because he is a meticulous planner.

History: His parents moved while he was still in utero so he is the first generation to be born here. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He struck the Soapmaker job and began his own company from there.

Motivation: Balancing his hectic life and new Soapmaker responsibilities is difficult.

Ideals: Athletic, Professionalism. Flaws: Insane. Bonds: Job, Immigrant. Occupation: Soapmaker

Voice: Hollow voice

Attributes [hide]

Adelard Ramsey, Male Human Fighter 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)12 (+1) 11 (+0)15 (+2)
Skills Sleight of Hand +5, Survival +2
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 6000 sp. 4 Tanglefoot bags. 2 Holy water. 1 Thunderstones. 4 Tanglefoot bags.


Social Check DCs


Everard Kendal, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears bulky grey painted plate armor. He has a very tight haircut. He wears a mask on his face.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: A powerful slaver made him what he is. Brilliant and gifted he never wanted to apply himself. He was granted necromantic powers by his dying sister.

Motivation: Seeks redemption; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Emotional, Insane. Bonds: Criminal record, Mentor. Occupation: Weaver

Voice: Speaks with a cold

Attributes [hide]

Everard Kendal, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)15 (+2) 15 (+2)12 (+1)
Skills Acrobatics +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Ignan, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Kyle Hastings, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a faded coat and loose pants complete with deerstalker hat, he is not a threatening figure. His hair is chestnut and curly. He has several tiny aquamarine earrings on each ear.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. A true patriot, Kyle would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: The child of a Armorer, who enjoyed hunting, Kyle was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He now spends his time doing works of charity.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Philantrophist. Flaws: Secretive. Bonds: Rich, Military, Nature. Occupation: Butcher

Voice: Speaks fast with a slight lisp

Attributes [hide]

Kyle Hastings, Male Human Fighter 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 14 (+2)9 (-1) 14 (+2)10 (+0)
Skills Performance +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4

Possessions: 600 gp.


Social Check DCs


Reynard Shelley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many grey ritualistic tattoos. He is dressed in earthy colors with a yellow and grey handkerchief worn on his right side. He has done his best to style his auburn hair to look like a famous performer. He is very pretty but has cold, dead eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: He was born on a small isolated farm. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Retire the richest man in the north; and a deep hatred of illithids

Ideals: Entrepeneur. Flaws: Insomniac. Bonds: Attractive, Enemies, Nature, Adventurer. Occupation: Bowyer

Voice: Prounounces S like Z

Attributes [hide]

Reynard Shelley, Male Human Fighter 4
Medium (5'1") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)12 (+1) 11 (+0)15 (+2)
Skills Deception +4, Stealth +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Simon Marston, Male Human [Permalink]

Personal [hide]

Description: He typically wears black cloth garments or leather armor. He carries with him a set of kukris, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His head has been shaved. He has several tiny topaz earrings on each ear.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is able to fit into much smaller and tighter spaces than normal.

History: Born in a small village he learned the ways of the warrior from his father. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He used his abilities to trick people and travel the world for free.

Motivation: He has decided he is irredeemable.

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Rich, Criminal record. Occupation: Knight

Voice: Low range voice

Attributes [hide]

Simon Marston, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 11 (+0)15 (+2) 15 (+2)12 (+1)
Skills Acrobatics +0, Sleight of Hand +0
Senses Passive Perception 12
Languages Common, Halfling, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 300 gp. Silver pearl (80 gp). Tiger eye turquoise (5 gp). Amber (80 gp).


Social Check DCs

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