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NPC Generator

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Advanced [show]


Everard Wesley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears grey painted combat armor at almost all times. His golden hair is thinning but still full. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a hateful person. He taunts others and blames them for his problems. He also hits on women, regardless of circumstances.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When money was particularly tight he was walking through alleys when he overheard a Scribe hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To end his boredom; and wants a kiss

Flaws: Antagonistic, Mundane. Bonds: Poor, Has a crush. Occupation: Scribe

Voice: American accent

Attributes [hide]

Everard Wesley, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 6
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)3 (-4) 7 (-2)12 (+1) 18 (+4)13 (+1)
Skills History +3, Perception +6
Senses Passive Perception 16
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged -2 / 1d8-4, Grapple +2

Possessions: 700 sp. 1 Darkwood Shield. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Bertram Elton, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is physically well-built. His white hair is cut short with large spiked bangs in the front. His blue eyes dart from person to person to random spaces in the air.

Personality: He has always had a great fascination with Human culture. He also has developed a complete distrust of the Cartwright profession.

History: Bertram was born in the west. At a young age he loved to build and create. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he's repulsed by the pc

Ideals: Persistence. Flaws: Racist, Antagonistic. Bonds: Job, Criminal record. Occupation: Assassin

Voice: Middle-eastern accent

Attributes [hide]

Bertram Elton, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)13 (+1) 11 (+0)14 (+2)
Skills History +3, Investigation +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Ceremonial electrum dagger with a star ruby in the pommel (600 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp). A pair of silk slippers encrusted with tiny pearls. (130 gp).


Social Check DCs


Clerebold Dalton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears dull black sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hand crossbow, just in case. His brown hair is heavily combed to the left. He wears round tiny glasses practically rammed into his face.

Personality: He never swears and excessively uses polite adverbs when speaking. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: His father raised him in a mountain cabin. He dropped out of school before completing his studies. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His relatives are trying to arrange a marriage; and to share knowledge with the world

Ideals: Optimist, Logical. Flaws: Impulsive. Bonds: Nature, Family. Occupation: Farmer

Voice: High pitched, excited

Attributes [hide]

Clerebold Dalton, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)12 (+1) 13 (+1)13 (+1)
Skills History +3, Insight +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 400 gp. 1 Breastplate.


Social Check DCs


Hunter Harlow, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears his blonde hair up in a very large beehive style do. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: Confrontational and typically high on some drug or another. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born several months after his mother was called into army service. His childhood dream was to be a Detective, but he was a colossal failure. He became a Body Guard soon after.

Motivation: He is unsatisfied with his job.

Ideals: Athletic, Philantrophist. Flaws: Addict. Bonds: Attractive, Military, Job. Occupation: Body Guard

Voice: Speaks fast with a slight lisp

Attributes [hide]

Hunter Harlow, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 12 (+1)17 (+3) 14 (+2)11 (+0)
Skills Athletics +5, Performance +2
Senses Passive Perception 12
Languages Common, Giant, Sylvan, Elven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Geoffrey Atherton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears just a white suit. His tied-back hair is golden. His amber unseeing eyes seem to look past you.

Personality: Geoffrey hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He is afraid of women and trembles around them

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Geoffrey took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is wracked by social anxiety; and to reunite with his old friends

Ideals: Artistic, Gifted. Flaws: Ugly, Disease, Shy. Occupation: Navigator

Voice: Old thin voice

Attributes [hide]

Geoffrey Atherton, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)11 (+0) 14 (+2)11 (+0)
Skills Persuasion +2, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2200 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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