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NPC Generator

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Advanced [show]


Geoffrey Everly, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'1" and likes to wear darkened spectacles and heavy clothing, no matter the weather. His blonde hair is still thick. He wears round tiny glasses practically rammed into his face.

Personality: Confrontational and typically high on some drug or another. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born to a criminal king-pin and mafia family He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. Recently he has begun working with bootleggers and crooks.

Motivation: Find a way to reverse the transformation of his sister; and an old rival family wants him found

Ideals: Gifted. Flaws: Addict. Bonds: Job, Criminal record, Family. Occupation: Bricklayer

Voice: Whispers

Attributes [hide]

Geoffrey Everly, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 18 (+4)11 (+0) 13 (+1)11 (+0)
Skills Animal Handling +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 600 sp. 1 Superior lock. 1 Superior lock. 1 Good lock.


Social Check DCs


Odo Anderton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a white costume with the symbols of strength on his torso. His silver hair is singed and shortened. His eyes, though not visible through his cowl, are violet.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Odo was raised in a hard working conservative environment. Odo was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is unsatisfied with his job; and he has decided he is irredeemable

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Criminal record, Religious. Occupation: Fisher

Voice: Eastern European accent

Attributes [hide]

Odo Anderton, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 7 (-2)16 (+3) 16 (+3)14 (+2)
Skills Acrobatics +6, Stealth +6
Senses Passive Perception 13
Languages Common, Draconic, Orc, Ignan
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +6

Possessions: 200 gp.


Social Check DCs


Trym Wordsworth, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many violet ritualistic tattoos. He is dressed in earthy colors with a red and violet handkerchief worn on his left side. His black hair is greasy and uncared for. His eyes are brown and beady.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a font of random trivia from the lore and stories he has discovered

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has never given up on his singing dream.

Motivation: Wishes to resurrect an old love; and to share knowledge with the world

Ideals: Impeccable, Logical, Artistic. Flaws: Ugly. Bonds: Adventurer, In love. Occupation: Dilettante

Voice: Deep voice with rolling R's

Attributes [hide]

Trym Wordsworth, Male Human Fighter 4
Medium (6'3") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)11 (+0) 11 (+0)11 (+0)
Skills Intimidation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Shane Nash, Male Human [Permalink]

Personal [hide]

Description: He wears a grey collared shirt and blue pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His hair is auburn and very short. He wears round tiny glasses practically rammed into his face.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is obsessed with finding treasure.

History: Born to a pair of adventurers, Shane grew up listening to his mother's many stories. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Barber for hire.

Motivation: He's looking for his big break.

Ideals: Optimist. Bonds: Adventurer, Job. Occupation: Barber

Voice: Spanish accent

Attributes [hide]

Shane Nash, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)8 (-1) 14 (+2)12 (+1)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 100 gp.


Social Check DCs


William Tenley, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He has a large white mantle and cape that has been intricately interwoven into his black robe. He has a long white beard with little hanging trinkets. His otherwise smooth face is marked with small tiny scars.

Personality: He is overprotective of those who hire his services. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Expand his business; and he's repulsed by the pc

Ideals: Athletic. Flaws: Impulsive, Antagonistic. Bonds: Guardian, Job. Occupation: Marshal

Voice: Thin and wheezing

Attributes [hide]

William Tenley, Male Human Fighter 4
Medium (5'3") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)17 (+3) 17 (+3)16 (+3)
Skills Acrobatics +4, History +5
Senses Passive Perception 13
Languages Common, Giant, Goblin, Draconic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +5

Possessions: 50 pp.


Social Check DCs

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