Puzzle Generator
A large room (at least 50x50) is almost entirely empty, and floored with a checkerboard pattern. These tiles are trapped in a random configuration. Whenever a player steps on a tile containing a trap, that tile turns a certain color and a trap activates (traps are random, and various). When a player uses a perception, investigation, or acrcana check to search for these traps, they cannot tell exactly where they are, but can tell how many traps are adjacent to the square they are currently in. The party's primary objective is to get to the opposite side of the room.
OR
The party enters the first room of the dungeon and it is small with 7 walls. There is a statue in the middle made of stone of a seven armed marilith holding 3 arms up in the air with their palms held upward. She also has 4 arms at her waist held outward with their palms upward as if to hold something. Engraved on her chest crudely, and with a sharp tool is the phrase “GIVE ME MANY LIES, OR DIE”
On the floor are seven circular tiles numbered 1-7 strewn about. When the party puts the following numbers and in the correct order, 7135, in her bottom 4 hands, so that it looks like the word LIES, and then puts the rest of the numbers in any order in her top hands, her eyes will light up, then slowly fade out. At that point they’ll hear a knock on the door they came through. When they open it, it’ll be the next room. If the party also has any dice that they place into the marilith’s hands, the door will open.
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