Kassoon

5th Edition Character Sheet

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Attacks | Spells | Features & HD | |
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Campaign Manager
Bearsly Stuntz
Character Name
Wizard 6
Class & Level
Time Traveler
Background
Half-Orc
Race
Neutral Good
Alignment
0
Experience
Girl(?)
Gender

Standard Array:
15,14,13,12,10,8
Roll 4d6 drop low
STRENGTH
+4
18
16
+
2
(Race)
DEXTERITY
+2
14
14
+
0
(Race)
CONSTITUTION
+3
16
15
+
1
(Race)
INTELLIGENCE
+4
18
18
+
0
(Race)
WISDOM
+1
13
13
+
0
(Race)
CHARISMA
+2
14
14
+
0
(Race)
ARMOR CLASS
17
INITIATIVE
+
+0
PROFICIENCY
+
3
3
+
0
PERCEPTION
1111
+
0
SPEED
30 ft
HIT POINTS
Max:
9
9
TEMP HP
0
POINT BUY
No (8-15)
Picture URL:
0
Token URL:
4 +4
+
0
Strength
+
0
Dexterity
+
0
Constitution
+
0
Intelligence
+
0
Wisdom
+
0
Charisma
+0
+
Global Bonus
Saving Throws
+
0
Acrobatics (Dex)
+
0
Animal Handling (Wis)
+
0
Arcana (Int)
+
0
Athletics (Str)
+
0
Deception (Cha)
+
0
History (Int)
+
0
Insight (Wis)
+
0
Intimidation (Cha)
+
0
Investigation (Int)
+
0
Medicine (Wis)
+
0
Nature (Int)
+
0
Perception (Wis)
+
0
Performance (Cha)
+
0
Persuasion (Cha)
+
0
Religion (Int)
+
0
Sleight of Hand (Dex)
+
0
* Stealth (Dex)
+
0
Survival (Wis)
+
0
Thieves' Tools (Dex)
+0
+
0
Global Bonus
* See your equipment
Skills
[+] Name Bonus Damage / Type Range
Dagger+4PiercingMelee, 20/60
Quarterstaff+4BludgeoningMelee
+
+
0
Global Hit Bonus
+
+
0
Global Damage Bonus
ATTACKS & SPELLS
27
KNOWN
15
DC
Cast Mod
5
Cantrip:
4
/
1st:
3
/
2nd:
2
/
3rd:
0
/
4th:
0
/
5th:
0
/
6th:
0
/
7th:
0
/
8th:
0
/
9th:
booming blade
light
mending
prestidigitation

toll the dead

alarm (r)
charm person
chromatic orb
cure wounds
detect magic
expeditious retreat
feather fall
find familiar (r)
grease
infallible relay
jims magic missile
mage armor
ray of sickness
shield

tasha's hideous laughter

alter self
augury (r)
knock
mirror image
misty step

spider climb

fireball
fly
haste
leomund's tiny hut (r)
life transference
phantom steed (r)
booming blade
light
mending
prestidigitation
toll the dead

alarm (r)
charm person
chromatic orb
cure wounds
detect magic
expeditious retreat
feather fall
find familiar (r)
grease
infallible relay
jims magic missile
mage armor
ray of sickness
shield
tasha's hideous laughter

alter self
augury (r)
knock
mirror image
misty step
spider climb

fireball
fly
haste
leomund's tiny hut (r)
life transference
phantom steed (r)
SPELLCASTING
[+instructions]

Racial

Darkvision 60ft

Relentless Endurance: When I am reduced to 0 hit points but not killed outright, I can drop to 1 hit point instead. I can't use this feature again until I finish a long rest.

Savage Attacks: When I score a critical hit with a melee weapon attack, I can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.

Class

Bladesinger, level 5:
◆ Arcane Recovery (Wizard 1, PHB 115) [3 levels of spell slots, 1× per long rest]
Once per day after a short rest, I can recover a number of 5th-level or lower spell slots
◆ Spellcasting (Wizard 1, PHB 114) [4 cantrips known]
I can cast prepared wizard cantrips/spells, using Intelligence as my spellcasting ability
I can use an arcane focus as a spellcasting focus for my wizard spells
I can cast all wizard spells in my spellbook as rituals if they have the ritual tag
◆ Bladesong (Tradition of Bladesinging 2, SCAG 142) [2× per short rest]
As a bonus action, I can start the bladesong for 1 minute; I can dismiss it at any time
It stops when I wear a shield, medium or heavy armor, or attack with two hands
While the bladesong is active I have the following benefits:
Intelligence modifier (min 1) to AC
• Base walking speed increases by 10 foot
Advantage on Dexterity (Acrobatics) checks
Intelligence modifier (min 1) to concentration saves for maintaining conc. on a spell
◆ Training in War and Song (Tradition of Bladesinging 2, SCAG 142)
I gain proficiency with light armor, a one-handed melee weapon, and Performance
[b]Racial[/b]

[b]Darkvision[/b] 60ft

[b]Relentless Endurance[/b]: When I am reduced to 0 hit points but not killed outright, I can drop to 1 hit point instead. I can't use this feature again until I finish a long rest.

[b]Savage Attacks[/b]: When I score a critical hit with a melee weapon attack, I can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.

[b]Class[/b]

Bladesinger, level 5:
◆ Arcane Recovery (Wizard 1, PHB 115) [3 levels of spell slots, 1× per long rest]
Once per day after a short rest, I can recover a number of 5th-level or lower spell slots
◆ Spellcasting (Wizard 1, PHB 114) [4 cantrips known]
I can cast prepared wizard cantrips/spells, using Intelligence as my spellcasting ability
I can use an arcane focus as a spellcasting focus for my wizard spells
I can cast all wizard spells in my spellbook as rituals if they have the ritual tag
◆ Bladesong (Tradition of Bladesinging 2, SCAG 142) [2× per short rest]
As a bonus action, I can start the bladesong for 1 minute; I can dismiss it at any time
It stops when I wear a shield, medium or heavy armor, or attack with two hands
While the bladesong is active I have the following benefits:
• Intelligence modifier (min 1) to AC
• Base walking speed increases by 10 foot
• Advantage on Dexterity (Acrobatics) checks
• Intelligence modifier (min 1) to concentration saves for maintaining conc. on a spell
◆ Training in War and Song (Tradition of Bladesinging 2, SCAG 142)
I gain proficiency with light armor, a one-handed melee weapon, and Performance
FEATURES & TRAITS
(5) d6+3
HIT DICE
USED
0
SUCCESSES
FAILURES
DEATH SAVES
 
#
Name
Wt.
Heward's Handy Haversack
skateboarding helmet
spellbook
book of lore on death culture
pencils (3)
eraser
ink pot
fountain pen
mess kit
tent
bedroll
healer's kit
iron pot
playing cards
waterskin
jade frog
pitons (3)
dagger (switchblade)
Art Object (3)
-quarterstaff of collapsing
-hairpin of color changing
-permadry warmboots
potion of healing
scroll of augery
scroll of fireball
scroll of charm person
scroll of polymorph
Total: 0 lbs
EQUIPMENT
CP
SP
EP
GP
PP
130cp
315sp
280gp
WEALTH
Proficiencies: Light armor, one one-handed melee weapon, thieves' tools, carver's tools
Languages: Common, Orc, Gnomish, Draconic, Humish
PROFICIENCIES & LANGUAGES
When something catches my attention, I focus on it to the exclusion of most other things.
PERSONALITY TRAITS
My father says that the gods have plans for us all- that there is a reason for everything that happens.
IDEALS
I seek the knowledge and power to return to my own time.
I seek the elves who stole my dad's last gift to me.
Learning how to be an artificer makes me feel closer to my dad.
BONDS
I am still very much of my time; my mannerisms, speech patterns and eclectic knowledge can be off-putting to strangers.
FLAWS
 
Bearsly Stuntz is your average mid-90's radical teenage protagonist; she's got the chutzpah, she's got the charm, she's got the meanest left hook you'll ever have the misfortune of tasting. Such a shame then that she fell into a mysterious glowing pool while out skateboarding her feelings away, because now she's stuck in the middle ages with no way of getting home to her dad.
DESCRIPTION & EXTRA INFO

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