Kassoon

5th Edition Character Sheet

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Attacks | Spells | Features & HD | |
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Campaign Manager
Nicor Suspicion
Character Name
Paladin 1
Class & Level
Knight
Background
Tiefling
Race
Lawful Good
Alignment
Experience
Male
Gender

Standard Array:
15,14,13,12,10,8
Roll 4d6 drop low
STRENGTH
+2
14
14
+
0
(Race)
DEXTERITY
+1
12
12
+
0
(Race)
CONSTITUTION
+1
13
13
+
0
(Race)
INTELLIGENCE
-1
9
8
+
1
(Race)
WISDOM
+0
10
10
+
0
(Race)
CHARISMA
+3
17
15
+
2
(Race)
ARMOR CLASS
18
INITIATIVE
+
+0
PROFICIENCY
+
4
2
+
+2
PERCEPTION
1010
+
0
SPEED
30 ft
HIT POINTS
Max:
11
11
TEMP HP
0
POINT BUY
Standard
Picture URL:
0
Token URL:
2 +2
+
0
Strength
+
0
Dexterity
+
0
Constitution
-1 -1
+
0
Intelligence
+
0
Wisdom
+
0
Charisma
+0
+
Global Bonus
Saving Throws
+
0
Acrobatics (Dex)
+
0
Animal Handling (Wis)
-1 -1
+
0
Arcana (Int)
+
0
Athletics (Str)
+
0
Deception (Cha)
-1 -1
+
0
History (Int)
+
0
Insight (Wis)
+
0
Intimidation (Cha)
-1 -1
+
0
Investigation (Int)
+
0
Medicine (Wis)
-1 -1
+
0
Nature (Int)
+
0
Perception (Wis)
+
0
Performance (Cha)
+
0
Persuasion (Cha)
-1 -1
+
0
Religion (Int)
+
0
Sleight of Hand (Dex)
+
0
* Stealth (Dex)
+
0
Survival (Wis)
+
0
Thieves' Tools (Dex)
+0
+
Global Bonus
* See your equipment
Skills
[+] Name Bonus Damage / Type Range
Longsword+41d8+2 slashing%3%
Javelin+41d6+2 piercing%3%
+
+
0
Global Hit Bonus
+
+
0
Global Damage Bonus
ATTACKS & SPELLS
11
KNOWN
15
DC
Cast Mod
3
Cantrip:
2
/
1st:
0
/
2nd:
0
/
3rd:
0
/
4th:
0
/
5th:
0
/
6th:
0
/
7th:
0
/
8th:
0
/
9th:
Thaumaturgy
Transmutation Cantrip (Cleric )
Casting Time: Action
Range: 30 feet
Components: V
Duration: 1 minute

You manifest a minor wonder, a sign of supernatural power, within range. You create one of the following magical effects within range: - Your voice booms up to three times as loud as normal for 1 minute. - You cause flames to flicker, brighten, dim, or change color for 1 minute. - You cause harmless tremors in the ground for 1 minute. - You create an instantaneous sound that originates from a point of your choice within range, such as a rumble of thunder, the cry of a raven, or ominous whispers. - You instantaneously cause an unlocked door or window to fly open or slam shut. - You alter the appearance of your eyes for 1 minute. If you cast this spell multiple times, you can have up to three of its 1 minute effects active at a time, and you can dismiss such an effect as an action.
Thaumaturgy
Transmutation Cantrip (Cleric )
Casting Time: Action
Range: 30 feet
Components: V
Duration: 1 minute

You manifest a minor wonder, a sign of supernatural power, within range. You create one of the following magical effects within range: - Your voice booms up to three times as loud as normal for 1 minute. - You cause flames to flicker, brighten, dim, or change color for 1 minute. - You cause harmless tremors in the ground for 1 minute. - You create an instantaneous sound that originates from a point of your choice within range, such as a rumble of thunder, the cry of a raven, or ominous whispers. - You instantaneously cause an unlocked door or window to fly open or slam shut. - You alter the appearance of your eyes for 1 minute. If you cast this spell multiple times, you can have up to three of its 1 minute effects active at a time, and you can dismiss such an effect as an action.
SPELLCASTING
[+instructions]
Darkvision 60ft
Hellish Resistance: You have resistance to fire damage.
Infernal Legacy: You know the thaumaturgy cantrip. When you reach 3rd level, you can cast the hellish rebuke spell as a 2nd-level spell once with this trait and regain the ability to do so when you finish a long rest. When you reach 5th level, you can cast the darkness spell once with this trait and regain the ability to do so when you finish a long rest. Charisma is your spellcasting ability for these spells.
Divine Sense: Action to sense location of any celestial, fiend, or undead within 60 ft not behind total cover. Also any place or object that has been consecrated or desecrated. Usable a number of times equal to 1 + your Charisma modifier per long rest.
Lay on Hands: Pool of health equal to paladin level x 5. Action touch a creature to transfer health from that pool to restore them. Alternatively expend 5 hit points from pool to cure one disease or poison. Unusable on undead or constructs.
Darkvision 60ft
Hellish Resistance: You have resistance to fire damage.
Infernal Legacy: You know the thaumaturgy cantrip. When you reach 3rd level, you can cast the hellish rebuke spell as a 2nd-level spell once with this trait and regain the ability to do so when you finish a long rest. When you reach 5th level, you can cast the darkness spell once with this trait and regain the ability to do so when you finish a long rest. Charisma is your spellcasting ability for these spells.
Divine Sense: Action to sense location of any celestial, fiend, or undead within 60 ft not behind total cover. Also any place or object that has been consecrated or desecrated. Usable a number of times equal to 1 + your Charisma modifier per long rest.
Lay on Hands: Pool of health equal to paladin level x 5. Action touch a creature to transfer health from that pool to restore them. Alternatively expend 5 hit points from pool to cure one disease or poison. Unusable on undead or constructs.
FEATURES & TRAITS
d10
HIT DICE
USED
0
SUCCESSES
FAILURES
DEATH SAVES
 
#
Name
Wt.
Longsword
5 Javelins
Chainmail
Shield
Holy Symbol
Explorer's Pack
Total: 0 lbs
EQUIPMENT
CP
SP
EP
GP
PP
25gp
WEALTH
Proficiencies: All armor, shields, simple/martial weapons
Languages: Common, Infernal
PROFICIENCIES & LANGUAGES
I can stare down a hellhound without flinching.
PERSONALITY TRAITS
Aspiration. I work hard to be the best there is at my craft. (Any)
IDEALS
I pursue wealth to secure someone's love.
BONDS
Violence is my answer to almost any challenge.
FLAWS
 
Race: Tiefling
Birthplace: Home
Current Age: 28
Charisma: 17 (3)
Parents: You know of your parents.
Mother: Millicent Tattersall, Neutral Human Rogue that works as a Farmer. Your relationship was indifferent. She is alive, but doing poorly due to injury / finances / relationship.
Father: Odo Windsor, Neutral Human Bard that works as an Explorer/Wanderer. Your relationship was friendly. He is dead, killed by suicide.
Siblings: None
Family: You were raised by your mother. Your father died.
Lifestyle: Modest. Grew up in a mansion
Childhood: You had several friends, and your childhood was generally a happy one.
Life
Background: Soldier
Motivation: You joined the militia to help protect your community from monsters.
Class: Paladin
Origin: The world is a dark and terrible place. You decided to serve as a beacon of light shining out against the gathering shadows.
Events: 3
You met someone important.

Eloise Bristol, Neutral Human Fighter that works as an Artisan. Your relationship was friendly. She is alive and well.
You went on an adventure. You suffered a grievous injury. Although the wound healed, it still pains you from time to time.

You started dating.

Rinn Evans, Neutral Half-Elf Paladin that works as an Academic. Your relationship was indifferent. She is missing.
DESCRIPTION & EXTRA INFO

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